44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
// GuiLayerThingPos.cpp : implementation file
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//
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#include "stdafx.h"
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#include "mapedit.h"
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#include "GuiLayerThingPos.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CGuiLayerThingPos dialog
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CGuiLayerThingPos::CGuiLayerThingPos(CWnd* pParent /*=NULL*/)
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: CDialog(CGuiLayerThingPos::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CGuiLayerThingPos)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CGuiLayerThingPos::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CGuiLayerThingPos)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CGuiLayerThingPos, CDialog)
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//{{AFX_MSG_MAP(CGuiLayerThingPos)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CGuiLayerThingPos message handlers
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