SBSPSS/Utils/MapEdit/GuiLayerThingPos.cpp
2001-04-06 16:21:32 +00:00

44 lines
1.0 KiB
C++

// GuiLayerThingPos.cpp : implementation file
//
#include "stdafx.h"
#include "mapedit.h"
#include "GuiLayerThingPos.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGuiLayerThingPos dialog
CGuiLayerThingPos::CGuiLayerThingPos(CWnd* pParent /*=NULL*/)
: CDialog(CGuiLayerThingPos::IDD, pParent)
{
//{{AFX_DATA_INIT(CGuiLayerThingPos)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGuiLayerThingPos::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGuiLayerThingPos)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGuiLayerThingPos, CDialog)
//{{AFX_MSG_MAP(CGuiLayerThingPos)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGuiLayerThingPos message handlers