197 lines
4.2 KiB
C++
197 lines
4.2 KiB
C++
/*=========================================================================
|
|
|
|
pmnet.cpp
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#include "player\pmnet.h"
|
|
|
|
#ifndef __GFX_SPRBANK_H__
|
|
#include "gfx\sprbank.h"
|
|
#endif
|
|
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/* Data
|
|
---- */
|
|
|
|
#ifndef __ANIM_SPONGEBOB_HEADER__
|
|
#include <ACTOR_SPONGEBOB_ANIM.h>
|
|
#endif
|
|
|
|
#ifndef __SPR_INGAMEFX_H__
|
|
#include <ingamefx.h>
|
|
#endif
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function Prototypes
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Vars
|
|
---- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPlayerModeNet::enter()
|
|
{
|
|
m_netting=false;
|
|
m_netState=NET_STATE__EMPTY;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
int netstate;
|
|
void CPlayerModeNet::think()
|
|
{
|
|
// If we're netting then restore the 'real' anim number/frame before
|
|
// doing the think so that the rest of the code doesn't know what
|
|
// is going on ;)
|
|
if(m_netting)
|
|
{
|
|
setAnimNo(m_savedAnimNo);
|
|
setAnimFrame(m_savedAnimFrame);
|
|
}
|
|
CPlayerModeBase::think();
|
|
|
|
// Start to net?
|
|
if(!m_netting&&getPadInputDown()&PI_ACTION&&canSwingNetFromThisState())
|
|
{
|
|
m_netFrame=0;
|
|
m_netting=true;
|
|
switch(m_netState)
|
|
{
|
|
case NET_STATE__EMPTY:
|
|
m_netState=NET_STATE__FULL;
|
|
break;
|
|
case NET_STATE__FULL:
|
|
m_netState=NET_STATE__EMPTY;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Netting?
|
|
if(m_netting)
|
|
{
|
|
//!!! m_player->setAnimNo(ANIM_SPONGEBOB_KARATE);
|
|
m_player->setAnimNo(ANIM_SPONGEBOB_FIRE);
|
|
m_player->setAnimFrame(m_netFrame);
|
|
m_netFrame++;
|
|
if(m_netFrame>=m_player->getAnimFrameCount())
|
|
{
|
|
m_player->setAnimNo(m_savedAnimNo);
|
|
m_player->setAnimFrame(m_savedAnimFrame);
|
|
m_netting=false;
|
|
}
|
|
}
|
|
netstate=m_netState;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPlayerModeNet::renderModeUi()
|
|
{
|
|
SpriteBank *sb;
|
|
sFrameHdr *fh;
|
|
|
|
sb=m_player->getSpriteBank();
|
|
fh=sb->getFrameHeader(FRM__NET);
|
|
if(m_netState==NET_STATE__FULL)
|
|
{
|
|
// Net has a jellyfish inside
|
|
sb->printFT4Scaled(fh,CPlayer::POWERUPUI_ICONX-(fh->W/2),CPlayer::POWERUPUI_ICONY-(fh->H/2),0,0,CPlayer::POWERUPUI_OT,256+128);
|
|
}
|
|
else
|
|
{
|
|
sb->printFT4(fh,CPlayer::POWERUPUI_ICONX-(fh->W/2),CPlayer::POWERUPUI_ICONY-(fh->H/2),0,0,CPlayer::POWERUPUI_OT);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPlayerModeNet::setAnimNo(int _animNo)
|
|
{
|
|
CPlayerModeBase::setAnimNo(_animNo);
|
|
m_savedAnimNo=_animNo;
|
|
}
|
|
|
|
void CPlayerModeNet::setAnimFrame(int _animFrame)
|
|
{
|
|
CPlayerModeBase::setAnimFrame(_animFrame);
|
|
m_savedAnimFrame=_animFrame;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
int CPlayerModeNet::canSwingNetFromThisState()
|
|
{
|
|
int ret=false;
|
|
|
|
switch(getState())
|
|
{
|
|
case STATE_IDLE:
|
|
case STATE_IDLETEETER:
|
|
case STATE_JUMP:
|
|
case STATE_RUN:
|
|
case STATE_FALL:
|
|
ret=true;
|
|
break;
|
|
|
|
case STATE_FALLFAR:
|
|
case STATE_BUTTBOUNCE:
|
|
case STATE_BUTTFALL:
|
|
case STATE_BUTTLAND:
|
|
case STATE_DUCK:
|
|
case STATE_SOAKUP:
|
|
case STATE_GETUP:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*===========================================================================
|
|
end */
|