150 lines
2.7 KiB
C++
150 lines
2.7 KiB
C++
/*=========================================================================
|
|
|
|
nhcrab.cpp
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
#include "enemy\npc.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
#include "utils\utils.h"
|
|
#endif
|
|
|
|
#ifndef __ANIM_HERMITCRAB_HEADER__
|
|
#include <ACTOR_HERMITCRAB_ANIM.h>
|
|
#endif
|
|
|
|
void CNpcEnemy::processCloseHermitCrabAttack( int _frames )
|
|
{
|
|
if ( m_state == HERMIT_CRAB_NO_ATTACK )
|
|
{
|
|
m_state = ( getRnd() % 2 ) + 1;
|
|
}
|
|
|
|
switch( m_state )
|
|
{
|
|
case HERMIT_CRAB_PUNCH_ATTACK:
|
|
{
|
|
if ( m_animNo != ANIM_HERMITCRAB_PUNCH )
|
|
{
|
|
m_animPlaying = true;
|
|
m_animNo = ANIM_HERMITCRAB_PUNCH;
|
|
m_frame = 0;
|
|
}
|
|
else if ( !m_animPlaying )
|
|
{
|
|
m_state = HERMIT_CRAB_NO_ATTACK;
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
m_timerFunc = NPC_TIMER_ATTACK_DONE;
|
|
m_timerTimer = GameState::getOneSecondInFrames();
|
|
m_sensorFunc = NPC_SENSOR_NONE;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case HERMIT_CRAB_ROLL_ATTACK:
|
|
{
|
|
if ( !m_animPlaying )
|
|
{
|
|
switch( m_animNo )
|
|
{
|
|
case ANIM_HERMITCRAB_ROLLATTACKSTART:
|
|
{
|
|
m_animPlaying = true;
|
|
m_animNo = ANIM_HERMITCRAB_ROLLATTACK;
|
|
m_frame = 0;
|
|
|
|
break;
|
|
}
|
|
|
|
case ANIM_HERMITCRAB_ROLLATTACK:
|
|
{
|
|
m_animPlaying = true;
|
|
m_animNo = ANIM_HERMITCRAB_ROLLATTACKEND;
|
|
m_frame = 0;
|
|
|
|
break;
|
|
}
|
|
|
|
case ANIM_HERMITCRAB_ROLLATTACKEND:
|
|
{
|
|
m_state = HERMIT_CRAB_NO_ATTACK;
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
m_timerFunc = NPC_TIMER_ATTACK_DONE;
|
|
m_timerTimer = GameState::getOneSecondInFrames();
|
|
m_sensorFunc = NPC_SENSOR_NONE;
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
m_animPlaying = true;
|
|
m_animNo = ANIM_HERMITCRAB_ROLLATTACKSTART;
|
|
m_frame = 0;
|
|
|
|
if ( playerXDist > 0 )
|
|
{
|
|
m_extendDir = EXTEND_RIGHT;
|
|
}
|
|
else
|
|
{
|
|
m_extendDir = EXTEND_LEFT;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( m_animNo == ANIM_HERMITCRAB_ROLLATTACK )
|
|
{
|
|
// check for vertical movement
|
|
|
|
s32 moveX = 0, moveY = 0;
|
|
s32 groundHeight;
|
|
s32 fallSpeed = 2;
|
|
s8 yMovement = fallSpeed * _frames;
|
|
|
|
moveX = 6 * _frames;
|
|
|
|
m_heading = 0;
|
|
|
|
if ( m_extendDir == EXTEND_LEFT )
|
|
{
|
|
moveX = -moveX;
|
|
m_heading = 2048;
|
|
}
|
|
|
|
groundHeight = m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
|
|
|
|
if ( groundHeight <= yMovement )
|
|
{
|
|
// groundHeight <= yMovement indicates either just above ground or on or below ground
|
|
|
|
moveY = groundHeight;
|
|
}
|
|
|
|
Pos.vx += moveX;
|
|
Pos.vy += moveY;
|
|
}
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
} |