SBSPSS/source/level/layertile3d.h
2001-06-28 17:48:30 +00:00

34 lines
695 B
C++

/***************************/
/*** 3d Tile Layer Class ***/
/***************************/
#ifndef __LAYER_TILE_3D_Hx__
#define __LAYER_TILE_3D_Hx__
/*****************************************************************************/
class FontBank;
class CLayerTile3d : public CLayerTile
{
public:
CLayerTile3d(sLevelHdr *LevelHdr,sLayerHdr *Hdr);
~CLayerTile3d();
void init(DVECTOR &MapPos,int Shift);
void shutdown();
void think(DVECTOR &MapPos);
void render();
protected:
sElem3d *ElemBank3d;
sTri *TriList;
sQuad *QuadList;
sVtx *VtxList;
DVECTOR RenderOfs;
};
/*****************************************************************************/
#endif