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ScreenPlay/.vscode/launch.json

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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
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"name": "Windows Launch",
"type": "cppvsdbg",
"request": "launch",
"program": "${command:cmake.launchTargetPath}",
"args": [],
"cwd": "${command:cmake.buildDirectory}/bin",
"preLaunchTask": "CMake: build",
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"internalConsoleOptions": "openOnSessionStart",
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"console": "internalConsole",
"environment": [
{
"name": "Path",
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"value": "${env:Path};${workspaceFolder}\\..\\aqt\\6.6.0\\msvc2019_64\\bin\\;${workspaceFolder}\\..\\aqt\\6.6.0\\msvc2019_64\\modules\\;${workspaceFolder}\\..\\aqt\\6.6.0\\msvc2019_64\\qml\\;${workspaceFolder}\\..\\vcpkg\\installed\\x64-windows\\debug\\bin;"
}
],
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"visualizerFile": "${workspaceFolder}/.vscode/qt.natvis.xml"
},
{
"name": "Godot Editor",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}\\Tools\\Apps\\Godot\\Godot_v4.1.1-stable_win64.exe",
"args": [
"--path",
"${workspaceFolder}\\ScreenPlayWallpaper\\Godot\\ScreenPlayGodot",
"--editor"
],
"stopAtEntry": false,
"preLaunchTask": "CMake: build",
"externalConsole": false
},
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{
"name": "macOS/linux Launch",
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"type": "lldb",
"request": "launch",
"program": "${command:cmake.launchTargetPath}",
"args": [],
"cwd": "${command:cmake.buildDirectory}/bin",
}
]
}