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https://gitlab.com/kelteseth/ScreenPlay.git
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Add key input support to qml wallpaper
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@ -3,6 +3,7 @@ import QtQuick
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import QtQuick.Layouts
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import QtQuick.Controls
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import QtQuick.Controls.Material
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import ScreenPlayWallpaper
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Rectangle {
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id: root
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@ -23,5 +24,16 @@ Rectangle {
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Layout.fillWidth: true
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onClicked: root.counter++
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}
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TextField {
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placeholderText: "Edit me"
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}
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Button {
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text: "Exit"
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onClicked: {
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Qt.callLater(function () {
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Wallpaper.terminate();
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});
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}
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}
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}
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}
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@ -164,6 +164,7 @@ Rectangle {
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}
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Row {
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id: rowCounter
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spacing: 20
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anchors {
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@ -205,18 +206,30 @@ Rectangle {
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}
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}
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// WebView {
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// width: 1000
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// height: 400
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// url: "https://screen-play.app"
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Column {
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anchors {
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horizontalCenter: parent.horizontalCenter
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top: rowCounter.bottom
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topMargin: 20
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}
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spacing: 20
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TextField {
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placeholderText: "Edit me"
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}
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Button {
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text: "Exit"
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onClicked: {
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Qt.callLater(function () {
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Wallpaper.terminate();
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});
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}
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}
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}
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// anchors {
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// horizontalCenter: parent.horizontalCenter
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// bottom: parent.bottom
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// bottomMargin: 50
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// }
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// }
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MultimediaView {
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width: 1000
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height: 400
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@ -442,3 +442,46 @@ void WindowsIntegration::setupWindowMouseHook()
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return;
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}
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}
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void WindowsIntegration::setupWindowKeyboardHook()
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{
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HINSTANCE hInstance = GetModuleHandle(NULL);
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if (!(m_keyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookCallback, hInstance, 0))) {
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OutputDebugStringW(L"Failed to install keyboard hook!");
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return;
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}
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}
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void WindowsIntegration::setKeyboardEventHandler(KeyboardEventHandler handler)
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{
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m_keyboardEventHandler = std::move(handler);
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}
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LRESULT __stdcall WindowsIntegration::KeyboardHookCallback(int nCode, WPARAM wParam, LPARAM lParam)
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{
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if (nCode >= 0) {
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KBDLLHOOKSTRUCT* kbStruct = (KBDLLHOOKSTRUCT*)lParam;
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bool keyDown = wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN;
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// Check if the callback function is set and call it
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if (m_keyboardEventHandler) {
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m_keyboardEventHandler(kbStruct->vkCode, keyDown);
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}
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}
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return CallNextHookEx(NULL, nCode, wParam, lParam);
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}
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void WindowsIntegration::unhookMouse()
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{
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if (m_mouseHook != NULL) {
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UnhookWindowsHookEx(m_mouseHook);
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m_mouseHook = NULL;
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}
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}
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void WindowsIntegration::unhookKeyboard()
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{
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if (m_keyboardHook != NULL) {
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UnhookWindowsHookEx(m_keyboardHook);
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m_keyboardHook = NULL;
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}
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}
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@ -87,6 +87,10 @@ struct sEnumInfo {
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using MouseEventHandler = std::function<void(DWORD mouseButton, UINT type, POINT p)>;
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static MouseEventHandler m_mouseEventHandler;
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static HHOOK m_mouseHook;
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// Define a callback type for keyboard events
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typedef std::function<void(UINT vkCode, bool keyDown)> KeyboardEventHandler;
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static HHOOK m_keyboardHook;
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static KeyboardEventHandler m_keyboardEventHandler;
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class WindowsIntegration {
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public:
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@ -111,9 +115,14 @@ public:
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void setWindowHandleWorker(HWND windowHandleWorker);
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void setupWindowMouseHook();
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static LRESULT __stdcall MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam);
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// Set the mouse event handler function
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void unhookMouse();
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void setMouseEventHandler(MouseEventHandler handler);
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static LRESULT __stdcall MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam);
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void setupWindowKeyboardHook();
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void unhookKeyboard();
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void setKeyboardEventHandler(KeyboardEventHandler handler);
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static LRESULT __stdcall KeyboardHookCallback(int nCode, WPARAM wParam, LPARAM lParam);
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private:
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HWND m_windowHandle {};
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@ -112,6 +112,26 @@ ScreenPlay::WallpaperExitCode WinWindow::start()
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// Post the event to the target widget
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QCoreApplication::postEvent(&m_window, qEvent);
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});
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// Inside your main application or somewhere appropriate
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m_windowsIntegration.setupWindowKeyboardHook();
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// Set up the keyboard event handler
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m_windowsIntegration.setKeyboardEventHandler([this](UINT vkCode, bool keyDown) {
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QEvent::Type eventType = keyDown ? QEvent::KeyPress : QEvent::KeyRelease;
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// Map the vkCode to Qt key code if necessary
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auto [qtKey, text] = mapVirtualKeyToQtKey(vkCode); // Implement this function based on your needs
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// Create the QKeyEvent
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QKeyEvent* qEvent = new QKeyEvent(eventType, qtKey, Qt::NoModifier, text);
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// Handle the keyboard event
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// For example, logging the key press
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qDebug() << "Keyboard event: Key=" << vkCode << ", Type=" << (keyDown ? "KeyDown" : "KeyUp") << qEvent;
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// Post the event to the target widget
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QCoreApplication::postEvent(&m_window, qEvent);
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});
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});
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return ScreenPlay::WallpaperExitCode::Ok;
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}
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@ -209,6 +229,155 @@ void WinWindow::configureWindowGeometry()
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m_window.show();
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}
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std::tuple<int, QString> WinWindow::mapVirtualKeyToQtKey(UINT vkCode)
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{
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switch (vkCode) {
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case VK_BACK:
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return { Qt::Key_Backspace, QString() };
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case VK_TAB:
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return { Qt::Key_Tab, QString("\t") };
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case VK_CLEAR:
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return { Qt::Key_Clear, QString() };
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case VK_RETURN:
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return { Qt::Key_Return, QString("\r") };
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// ... rest of the cases ...
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case VK_SPACE:
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return { Qt::Key_Space, QString(" ") };
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// Extra keys
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case 0x21: // '!'
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return { Qt::Key_Exclam, QString("!") };
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case 0x40: // '@'
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return { Qt::Key_At, QString("@") };
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case 0x23: // '#'
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return { Qt::Key_NumberSign, QString("#") };
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case 0x24: // '$'
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return { Qt::Key_Dollar, QString("$") };
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case 0x25: // '%'
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return { Qt::Key_Percent, QString("%") };
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case 0x5E: // '^'
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return { Qt::Key_AsciiCircum, QString("^") };
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case 0x26: // '&'
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return { Qt::Key_Ampersand, QString("&") };
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case 0x2A: // '*'
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return { Qt::Key_Asterisk, QString("*") };
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case 0x28: // '('
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return { Qt::Key_ParenLeft, QString("(") };
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case 0x29: // ')'
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return { Qt::Key_ParenRight, QString(")") };
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case 0x5F: // '_'
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return { Qt::Key_Underscore, QString("_") };
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case 0x2B: // '+'
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return { Qt::Key_Plus, QString("+") };
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case 0x2D: // '-'
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return { Qt::Key_Minus, QString("-") };
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case 0x3D: // '='
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return { Qt::Key_Equal, QString("=") };
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case 0x5B: // '['
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return { Qt::Key_BracketLeft, QString("[") };
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case 0x5D: // ']'
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return { Qt::Key_BracketRight, QString("]") };
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case 0x7B: // '{'
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return { Qt::Key_BraceLeft, QString("{") };
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case 0x7D: // '}'
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return { Qt::Key_BraceRight, QString("}") };
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case 0x3B: // ';'
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return { Qt::Key_Semicolon, QString(";") };
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case 0x27: // '''
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return { Qt::Key_Apostrophe, QString("'") };
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case 0x3A: // ':'
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return { Qt::Key_Colon, QString(":") };
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case 0x22: // '"'
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return { Qt::Key_QuoteDbl, QString("\"") };
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case 0x2F: // '/'
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return { Qt::Key_Slash, QString("/") };
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case 0x2E: // '.'
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return { Qt::Key_Period, QString(".") };
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case 0x3E: // '>'
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return { Qt::Key_Greater, QString(">") };
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case 0x2C: // ','
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return { Qt::Key_Comma, QString(",") };
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case 0x3F: // '?'
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return { Qt::Key_Question, QString("?") };
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// Numeric keys
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case 0x30:
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return { Qt::Key_0, QString("0") };
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case 0x31:
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return { Qt::Key_1, QString("1") };
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case 0x32:
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return { Qt::Key_2, QString("2") };
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case 0x33:
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return { Qt::Key_3, QString("3") };
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case 0x34:
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return { Qt::Key_4, QString("4") };
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case 0x35:
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return { Qt::Key_5, QString("5") };
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case 0x36:
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return { Qt::Key_6, QString("6") };
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case 0x37:
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return { Qt::Key_7, QString("7") };
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case 0x38:
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return { Qt::Key_8, QString("8") };
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case 0x39:
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return { Qt::Key_9, QString("9") };
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// Alphabet keys
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case 0x41:
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return { Qt::Key_A, QString("a") };
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case 0x42:
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return { Qt::Key_B, QString("b") };
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case 0x43:
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return { Qt::Key_C, QString("c") };
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case 0x44:
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return { Qt::Key_D, QString("d") };
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case 0x45:
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return { Qt::Key_E, QString("e") };
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case 0x46:
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return { Qt::Key_F, QString("f") };
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case 0x47:
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return { Qt::Key_G, QString("g") };
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case 0x48:
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return { Qt::Key_H, QString("h") };
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case 0x49:
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return { Qt::Key_I, QString("i") };
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case 0x4A:
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return { Qt::Key_J, QString("j") };
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case 0x4B:
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return { Qt::Key_K, QString("k") };
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case 0x4C:
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return { Qt::Key_L, QString("l") };
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case 0x4D:
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return { Qt::Key_M, QString("m") };
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case 0x4E:
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return { Qt::Key_N, QString("n") };
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case 0x4F:
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return { Qt::Key_O, QString("o") };
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case 0x50:
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return { Qt::Key_P, QString("p") };
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case 0x51:
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return { Qt::Key_Q, QString("q") };
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case 0x52:
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return { Qt::Key_R, QString("r") };
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case 0x53:
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return { Qt::Key_S, QString("s") };
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case 0x54:
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return { Qt::Key_T, QString("t") };
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case 0x55:
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return { Qt::Key_U, QString("u") };
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case 0x56:
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return { Qt::Key_V, QString("v") };
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case 0x57:
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return { Qt::Key_W, QString("w") };
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case 0x58:
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return { Qt::Key_X, QString("x") };
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case 0x59:
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return { Qt::Key_Y, QString("y") };
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case 0x5A:
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return { Qt::Key_Z, QString("z") };
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default:
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return { Qt::Key_unknown, QString() };
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}
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}
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/*!
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\brief Custom exit method to force a redraw of the window so that
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the default desktop wallpaper can be seen agian.
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@ -216,9 +385,7 @@ void WinWindow::configureWindowGeometry()
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void WinWindow::terminate()
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{
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using ScreenPlay::InstalledType::InstalledType;
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if (type() != InstalledType::VideoWallpaper && type() != InstalledType::GifWallpaper) {
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// UnhookWindowsHookEx(g_mouseHook);
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}
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ShowWindow(m_windowsIntegration.windowHandle(), SW_HIDE);
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// Force refresh so that we display the regular
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@ -226,6 +393,9 @@ void WinWindow::terminate()
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ShowWindow(m_windowsIntegration.windowHandleWorker(), SW_HIDE);
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ShowWindow(m_windowsIntegration.windowHandleWorker(), SW_SHOW);
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m_windowsIntegration.unhookKeyboard();
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m_windowsIntegration.unhookMouse();
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QGuiApplication::quit();
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}
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@ -54,6 +54,7 @@ private:
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void setupWallpaperForAllScreens();
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void setupWallpaperForMultipleScreens(const QVector<int>& activeScreensList);
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void configureWindowGeometry();
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std::tuple<int, QString> mapVirtualKeyToQtKey(UINT vkCode);
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private slots:
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void checkForFullScreenWindow();
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