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### Continous Inegration
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##### Code Checks
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##### Benchmarks
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##### Unit tests
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# Setup
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1. Download and install the tools for your platform __first__.
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1. [Windows](#windows)
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1. [Linux](#linux)
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1. [MacOS](#macos)
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2. __Then__ see the instruction of [how to setup QtCreator and compile ScreenPlay](#setup-qtcreator-and-compile-screenplay)
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## Windows
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1. Download and install:
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1. Microsoft Visual Studio Community 2022 [Download](https://visualstudio.microsoft.com/de/vs/community/)
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1. Make sure you have the exact Windows SDK and MSVC version installed we use in `CMakePresets.json`
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1. `"VCToolsVersion": "14.34.31933"` aka Visual Studio `17.4.3`
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2. `"WindowsSDKVersion" : "10.0.22621.0"`
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2. Python 3.11+ and select `Add to Path` during the installation. [Download](https://www.python.org/downloads/)
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3. Optional if you do not have tools like `git` or `cmake` installed, we recommend `Chocolatey`:
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1. Chocolatey via Powershell (Administrator) [Download](https://chocolatey.org/install)
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2. Run `choco.exe install git vscode cmake --installargs 'ADD_CMAKE_TO_PATH=System' -y`
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## Linux
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1. Install dependencies for Debian/Ubuntu:
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``` bash
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sudo apt install build-essential git gpg ffmpeg mesa-common-dev libxkbcommon-* libfontconfig curl zip unzip tar cmake pkg-config apt-transport-https ca-certificates gnupg software-properties-common wget software-properties-common python3 python3-pip libgl1-mesa-dev lld ninja-build qml-module-qt-websockets qtwebengine5-* -y
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# Only needed if we want x11 support
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sudo apt-get install libx11-dev xserver-xorg-dev xorg-dev
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```
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## MacOS
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1. Install XCode 14+ , open and restart your device.
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1. Install [brew](https://brew.sh) that is needed by some third party vcpkg packages. Do not forget to add brew to your path as outlined at the on of the installation!
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- `brew install pkg-config git llvm cmake`
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# Download ScreenPlay and dependencies
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``` bash
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git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git ScreenPlay/ScreenPlay
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cd ScreenPlay
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```
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Downloading dependencies is 100% automated. Simply run the `setup.py` script
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``` bash
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cd Tools
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# Windows defaults to python, linux and macOS uses python3
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python -m pip install -r requirements.txt
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# This scrit will:
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# 1. Downloads `Qt` and `QtCreator`
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# 2. Create a `vcpkg` folder for dependencies
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# 3. Compiles the dependencies
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# 4. Downloads ffmpeg
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python setup.py
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```
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Now you can either use VSCode or QtCreator:
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# Option 1 (Recommended): Setup VSCode and compile ScreenPlay
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1. Open VSCode
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1. Install these extentions:
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1. [C/C++ for Visual Studio Code](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools)
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1. [CMake Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools)
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2. Press: `CTRL` + `SHIFT` + `P` for every command:
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1. `CMake: Select Configure Preset`. Select one of the listed presets like `MSVC SP Qt 6.4.2 Debug`
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2. `CMake: Configure`
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4. Press `F7` to Compile and `F5` to run!
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⚠️ Do not forget to switch you CMake build target when switching run targets! For example you need to select the `debug` run target when you compile in `debug` mode!
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# Option 2: Setup QtCreator and compile ScreenPlay
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1. Open QtCreator at:
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1. Windows: `..\aqt\Tools\QtCreator\bin\qtcreator.exe`
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2. Linux: `../aqt/Tools/QtCreator/bin/qtcreator`
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3. MacOS: `../aqt/Qt Creator`
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2. Select the imported temporary kit like `MSVC SP Qt 6.4.2 Debug`
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3. Press `CTRL` + `B` to Compile and `F5` to run!
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# Developer docs
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We use qdoc to generate documentation. Qt6 is the minimum version qdoc, because of vastly improved c++ parsing support.
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* qdoc.exe configWindows.qdocconf
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If you have installed Qt in a different directory, change the path to your Qt location.
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Some useful links:
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* [Introduction to QDoc](https://doc.qt.io/qt-5/01-qdoc-manual.html)
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* [Writing qdoc comments](https://doc.qt.io/qt-5/qdoc-guide-writing.html)
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# Overview
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ScreenPlay consists of 7 projects:
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1. **ScreenPlay executable**
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* The main ScreenPlay App UI with Create, Installed, Community and Settings.
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2. **ScreenPlayWallpaper executable**
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* The Wallpaper executable that is used for displaying a single wallpaper. This uses ScreenPlaySDK to talk via QLocalsockets with the main ScreenPlayApp.
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3. **ScreenPlayWidget executable**
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* The Widget executable that is used for displaying a single widget. This uses ScreenPlaySDK to talk via QLocalsockets with the main ScreenPlayApp.
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4. **ScreenPlayUtil lib**
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* Util function, like project.json loading, that are needed in ScreenPlay and Workshop plugin.
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5. **ScreenPlaySDK lLib**
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* A SDK used internally in the ScreenPlayWallpaper and ScreenPlayWidget to talk to the main ScreenPlay app via QLocalsockets (Windows Pipes and Unix sockets).
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6. **ScreenPlaySysInfo lib**
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* A qml plugin to read CPU, GPU, Network and all sort of statisitcs.
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7. **ScreenPlayWorkshop plugin**
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* The Steam workshop plugin that is loaded at runtime.
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![ProjectOverview.png](ProjectOverview.png)
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### ScreenPlay App Class
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ScreenPlay wrapps all classes into a App.h and App.cpp class. This is easier for unit test integration (not implemented yet!). The main app class is used for owning [all other classes via Q_PROPERTY](https://gitlab.com/kelteseth/ScreenPlay/-/blob/master/ScreenPlay/app.h#L39) to be easily accessible in the GUI/QML. We use the [constructor](https://gitlab.com/kelteseth/ScreenPlay/-/blob/master/ScreenPlay/app.cpp#L44) of the App class to initialize all Qt register types, fonts and to check if another ScreenPlay instance is running. The [init()](https://gitlab.com/kelteseth/ScreenPlay/-/blob/master/ScreenPlay/app.cpp#L103) method is used to initialize all other c++ classes in a certain order! It also sets up some events [signal/slots](https://doc.qt.io/qt-5/signalsandslots.html) like when the user changes the UI language.
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For all other class documentation please visit [ScreenPlayDeveloperDocs](https://kelteseth.gitlab.io/ScreenPlayDeveloperDocs/)
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``` mermaid
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graph TD
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Main.cpp --> App
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App --> QQmlApplicationEngine
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App --> GlobalVariables
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App --> ScreenPlayManager
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ScreenPlayManager --> ScreenPlayWallpaper
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ScreenPlayManager --> ScreenPlayWidget
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App --> Create
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Create--> CreateVideoImport
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App --> Util
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App --> Settings
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App --> SDKConnector
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App --> InstalledListModel
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InstalledListModel --> ProjectFile
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App --> InstalledListFilter
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App --> MonitorListModel
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MonitorListModel --> Monitor
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App --> ProfileListModel
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ProfileListModel --> Profile
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```
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10
README.md
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README.md
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[中文总览](README_zh_CN.md)
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ScreenPlay is an Open Source cross-platform app for displaying Video Wallpaper & Widgets. It is written in modern C++20/Qt5/QML. <br> <a href="https://screen-play.app/">Homepage</a> - <a href="https://forum.screen-play.app/">Forum</a>- <a href="https://discord.com/invite/4sY9d4f2DM">Discord</a>
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ScreenPlay is an Open Source cross-platform app for displaying Video Wallpaper & Widgets. It is written in modern C++20/Qt6/QML. <br> <a href="https://screen-play.app/">Homepage</a> - <a href="https://forum.screen-play.app/">Forums</a>- <a href="https://discord.com/invite/4sY9d4f2DM">Discord</a>
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<h3><a href="https://kelteseth.gitlab.io/ScreenPlayDocs/Building%20ScreenPlay/">Developer setup guide on how to download and compile ScreenPlay yourself.</a> </h3>
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<h4><a href="https://www.patreon.com/ScreenPlayApp">🚀Support ScreenPlay On Patreon🚀</a> </h4>
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</div>
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# Important Issues
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* [Implement KDE Support](https://gitlab.com/kelteseth/ScreenPlay/-/issues/111)
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# Content Creation
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[Learn the basics of QML for Wallpapers and Widgets in 5 minutes](https://screen-play.app/blog/guide_learn_the_basics_of_qml/)
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<div>
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@ -61,7 +59,7 @@ Here are some ways you can contribute:
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* by [verifying issues](https://gitlab.com/kelteseth/ScreenPlay/-/issues?label_name%5B%5D=Unverified)
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# Development
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* [**Developer setup guide on how to download and compile ScreenPlay yourself.**](Docs/DeveloperSetup.md)
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* [**Developer setup guide on how to download and compile ScreenPlay yourself.**](https://kelteseth.gitlab.io/ScreenPlayDocs/Building%20ScreenPlay/)
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* If you want to contribute but don't know how to start, take a look at our open issues and WIP merge request.
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* If you need help don't hesitate to ask me (Kelteseth) via:
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* [Create a forum topic with a detailed description](https://forum.screen-play.app/category/2/general-discussion)
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