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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-22 02:32:29 +01:00

Fix Godot 4.2 to stable

This commit is contained in:
Elias Steurer 2023-12-01 18:44:11 +01:00
parent befdccd306
commit 3657ebb026
2 changed files with 3 additions and 3 deletions

View File

@ -62,7 +62,7 @@ set(VCPKG_BIN_PATH "${VCPKG_INSTALLED_PATH}/bin")
set(GODOT_VERSION_MAJOR "4")
set(GODOT_VERSION_MINOR "2")
set(GODOT_VERSION_PATCH "")
set(GODOT_RELEASE_TYPE "rc2")
set(GODOT_RELEASE_TYPE "stable")
# Use an if statement to check if GODOT_VERSION_PATCH is empty or not
if(GODOT_VERSION_PATCH STREQUAL "")
@ -85,7 +85,7 @@ endif()
option(SCREENPLAY_STEAM "For FOSS distribution so we do not bundle proprietary code." ON)
option(SCREENPLAY_DEPLOY "Marks this version as an official deploy version. This version uses different import paths and other settings."
OFF)
OFF)
option(SCREENPLAY_TESTS "Enables UI tests." ON)
option(SCREENPLAY_INSTALLER "Indicates whether an installer via the Qt Installer Framework is created." OFF)
option(SCREENPLAY_GODOT "Compiles ScreenPlayGodotWallpaper." ON)

View File

@ -38,7 +38,7 @@ VCPKG_BASE_PACKAGES = [
PYTHON_EXECUTABLE = "python" if sys.platform == "win32" else "python3"
FFMPEG_VERSION = "6.0"
GODOT_VERSION = "4.2"
GODOT_RELEASE_TYPE = ""
GODOT_RELEASE_TYPE = "stable"
GODOT_DOWNLOAD_SERVER = "https://github.com/godotengine/godot-builds/releases/download"
if sys.platform == "win32":
SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot.exe"