mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 19:12:30 +01:00
Merge commit '4c29196a14da422b5553671428b47f201ebe9335'
This commit is contained in:
commit
ee1ee157c9
@ -18,7 +18,7 @@ Rectangle {
|
|||||||
Wallpaper.terminate()
|
Wallpaper.terminate()
|
||||||
}
|
}
|
||||||
// macOS only supports h264 via the native Qt MM
|
// macOS only supports h264 via the native Qt MM
|
||||||
if (Qt.platform === "osx" && (Wallpaper.videoCodec === VideoCodec.VP8
|
if (Qt.platform.os === "osx" && (Wallpaper.videoCodec === VideoCodec.VP8
|
||||||
|| Wallpaper.videoCodec === VideoCodec.VP9)) {
|
|| Wallpaper.videoCodec === VideoCodec.VP9)) {
|
||||||
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaWebView.qml"
|
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaWebView.qml"
|
||||||
} else {
|
} else {
|
||||||
|
@ -34,54 +34,31 @@ set(HEADER
|
|||||||
src/steamaccount.h
|
src/steamaccount.h
|
||||||
src/steamqmlimageprovider.h)
|
src/steamqmlimageprovider.h)
|
||||||
|
|
||||||
|
set(STEAM_LIB_PATH "${CMAKE_CURRENT_SOURCE_DIR}/SteamSDK/redistributable_bin/")
|
||||||
|
|
||||||
|
if(WIN32)
|
||||||
|
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/Workshop)
|
||||||
|
set(STEAM_LIB "${STEAM_LIB_PATH}/win64/steam_api64.lib")
|
||||||
|
set(STEAM_BIN "${STEAM_LIB_PATH}/win64/steam_api64.dll")
|
||||||
|
elseif(APPLE)
|
||||||
|
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/Workshop)
|
||||||
|
set(STEAM_LIB "${STEAM_LIB_PATH}/osx/libsteam_api.dylib")
|
||||||
|
set(STEAM_BIN ${STEAM_LIB})
|
||||||
|
elseif(UNIX)
|
||||||
|
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/Workshop)
|
||||||
|
set(STEAM_LIB "${STEAM_LIB_PATH}/linux64/libsteam_api.so")
|
||||||
|
set(STEAM_BIN ${STEAM_LIB})
|
||||||
|
endif()
|
||||||
|
|
||||||
qt_add_qml_module(
|
qt_add_qml_module(
|
||||||
${PROJECT_NAME}
|
${PROJECT_NAME}
|
||||||
OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/Workshop
|
OUTPUT_DIRECTORY ${WORKSHOP_PLUGIN_DIR}
|
||||||
URI "Workshop"
|
URI "Workshop"
|
||||||
SOURCES ${SOURCES} ${HEADER}
|
SOURCES ${SOURCES} ${HEADER}
|
||||||
VERSION
|
VERSION
|
||||||
1.0)
|
1.0)
|
||||||
|
|
||||||
|
|
||||||
# Needed by the automatic generated target missing includes
|
|
||||||
# https://github.com/qt/qtdeclarative/blob/7a7064e14f094e843e1ee832cc927e86f887621a/src/qml/Qt6QmlMacros.cmake#L2042
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC src/)
|
|
||||||
|
|
||||||
set(STEAM_LIB_PATH "${CMAKE_CURRENT_SOURCE_DIR}/SteamSDK/redistributable_bin/")
|
|
||||||
|
|
||||||
if(WIN32)
|
|
||||||
set(STEAM_LIB "${STEAM_LIB_PATH}/win64/steam_api64.lib")
|
|
||||||
set(STEAM_BIN "${STEAM_LIB_PATH}/win64/steam_api64.dll")
|
|
||||||
elseif(APPLE)
|
|
||||||
set(STEAM_LIB "${STEAM_LIB_PATH}/osx/libsteam_api.dylib")
|
|
||||||
set(STEAM_BIN ${STEAM_LIB})
|
|
||||||
elseif(UNIX)
|
|
||||||
set(STEAM_LIB "${STEAM_LIB_PATH}/linux64/libsteam_api.so")
|
|
||||||
set(STEAM_BIN ${STEAM_LIB})
|
|
||||||
endif()
|
|
||||||
|
|
||||||
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Quick ${STEAM_LIB} ScreenPlayUtil SteamSDK)
|
|
||||||
|
|
||||||
if(APPLE)
|
if(APPLE)
|
||||||
set(workshop_install_dir ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/Workshop)
|
|
||||||
|
|
||||||
add_custom_target(
|
|
||||||
build-time-make-directory
|
|
||||||
POST_BUILD
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${workshop_install_dir})
|
|
||||||
|
|
||||||
add_custom_command(
|
|
||||||
TARGET ${PROJECT_NAME}
|
|
||||||
POST_BUILD
|
|
||||||
COMMENT "Copying workshop plugin into ScreenPlay.app bundle"
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/Workshop/libworkshopplugin.dylib ${workshop_install_dir})
|
|
||||||
|
|
||||||
add_custom_command(
|
|
||||||
TARGET ${PROJECT_NAME}
|
|
||||||
POST_BUILD
|
|
||||||
COMMENT "Copying steam library into ScreenPlay.app bundle"
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy ${STEAM_BIN} ${workshop_install_dir})
|
|
||||||
|
|
||||||
if(${SCREENPLAY_STEAM})
|
if(${SCREENPLAY_STEAM})
|
||||||
add_custom_command(
|
add_custom_command(
|
||||||
TARGET ${PROJECT_NAME}
|
TARGET ${PROJECT_NAME}
|
||||||
@ -89,11 +66,24 @@ if(APPLE)
|
|||||||
COMMENT "Copying steam_appid.txt into ScreenPlay.app bundle. This is for development only!"
|
COMMENT "Copying steam_appid.txt into ScreenPlay.app bundle. This is for development only!"
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt
|
||||||
${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
|
${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
|
||||||
endif()
|
|
||||||
|
|
||||||
|
add_custom_command(
|
||||||
|
TARGET ${PROJECT_NAME}
|
||||||
|
POST_BUILD
|
||||||
|
COMMENT "Copying libsteam_api.dylib into ScreenPlay.app bundle."
|
||||||
|
COMMAND ${CMAKE_COMMAND} -E copy ${STEAM_LIB}
|
||||||
|
${WORKSHOP_PLUGIN_DIR})
|
||||||
|
endif()
|
||||||
else()
|
else()
|
||||||
if(${SCREENPLAY_STEAM})
|
if(${SCREENPLAY_STEAM})
|
||||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
|
||||||
|
configure_file(${STEAM_BIN} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
|
||||||
endif()
|
endif()
|
||||||
configure_file(${STEAM_BIN} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|
||||||
|
# Needed by the automatic generated target missing includes
|
||||||
|
# https://github.com/qt/qtdeclarative/blob/7a7064e14f094e843e1ee832cc927e86f887621a/src/qml/Qt6QmlMacros.cmake#L2042
|
||||||
|
target_include_directories(${PROJECT_NAME} PUBLIC src/)
|
||||||
|
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Quick ${STEAM_LIB} ScreenPlayUtil SteamSDK)
|
||||||
|
Loading…
Reference in New Issue
Block a user