ScreenPlayWidget Class
class ScreenPlay::ScreenPlayWidgetA Single Object to manage a Widget. More...
Header: | #include <ScreenPlayWidget> |
Public Functions
QString | absolutePath() const |
QString | appID() const |
QPoint | position() const |
QString | previewImage() const |
void | setSDKConnection(std::unique_ptr<SDKConnection> connection) |
int | type() const |
Public Slots
QJsonObject | getActiveSettingsJson() |
void | setAbsolutePath(QString absolutePath) |
void | setAppID(QString appID) |
void | setPosition(QPoint position) |
void | setPreviewImage(QString previewImage) |
void | setType(int type) |
Signals
void | absolutePathChanged(QString absolutePath) |
void | appIDChanged(QString appID) |
void | positionChanged(QPoint position) |
void | previewImageChanged(QString previewImage) |
void | typeChanged(int type) |
Detailed Description
This class is only for managing the QProcess to an extern ScreenPlayWidget!
Member Function Documentation
[slot]
QJsonObject ScreenPlayWidget::getActiveSettingsJson()
Loads the project.json content.
void ScreenPlayWidget::setSDKConnection(std::unique_ptr<SDKConnection> connection)
Connects to ScreenPlay. Start a alive ping check for every GlobalVariables::contentPingAliveIntervalMS seconds.