• App
  • App Class

    (ScreenPlay::App)

    The App class contains all members for ScreenPlay. More...

    Header: #include <App>

    Public Functions

    ScreenPlay::Create *create() const
    ScreenPlay::GlobalVariables *globalVariables() const
    ScreenPlay::InstalledListFilter *installedListFilter() const
    ScreenPlay::InstalledListModel *installedListModel() const
    int *mainWindowEngine() const
    ScreenPlay::MonitorListModel *monitorListModel() const
    ScreenPlay::ProfileListModel *profileListModel() const
    ScreenPlay::ScreenPlayManager *screenPlayManager() const
    ScreenPlay::SDKConnector *sdkConnector() const
    ScreenPlay::Settings *settings() const
    ScreenPlay::Util *util() const

    Public Slots

    void setCreate(ScreenPlay::Create *create)
    void setGlobalVariables(ScreenPlay::GlobalVariables *globalVariables)
    void setInstalledListFilter(ScreenPlay::InstalledListFilter *installedListFilter)
    void setInstalledListModel(ScreenPlay::InstalledListModel *installedListModel)
    void setMainWindowEngine(int *mainWindowEngine)
    void setMonitorListModel(ScreenPlay::MonitorListModel *monitorListModel)
    void setProfileListModel(ScreenPlay::ProfileListModel *profileListModel)
    void setScreenPlayManager(ScreenPlay::ScreenPlayManager *screenPlayManager)
    void setSdkConnector(ScreenPlay::SDKConnector *sdkConnector)
    void setSettings(ScreenPlay::Settings *settings)
    void setUtil(ScreenPlay::Util *util)

    Signals

    void createChanged(ScreenPlay::Create *create)
    void globalVariablesChanged(ScreenPlay::GlobalVariables *globalVariables)
    void installedListFilterChanged(ScreenPlay::InstalledListFilter *installedListFilter)
    void installedListModelChanged(ScreenPlay::InstalledListModel *installedListModel)
    void mainWindowEngineChanged(int *mainWindowEngine)
    void monitorListModelChanged(ScreenPlay::MonitorListModel *monitorListModel)
    void profileListModelChanged(ScreenPlay::ProfileListModel *profileListModel)
    void screenPlayManagerChanged(ScreenPlay::ScreenPlayManager *screenPlayManager)
    void sdkConnectorChanged(ScreenPlay::SDKConnector *sdkConnector)
    void settingsChanged(ScreenPlay::Settings *settings)
    void utilChanged(ScreenPlay::Util *util)

    Detailed Description

    Text