App Class
(ScreenPlay::App)The App class contains all members for ScreenPlay. More...
Header: | #include <App> |
Public Functions
ScreenPlay::Create * | create() const |
ScreenPlay::GlobalVariables * | globalVariables() const |
ScreenPlay::InstalledListFilter * | installedListFilter() const |
ScreenPlay::InstalledListModel * | installedListModel() const |
int * | mainWindowEngine() const |
ScreenPlay::MonitorListModel * | monitorListModel() const |
ScreenPlay::ProfileListModel * | profileListModel() const |
ScreenPlay::ScreenPlayManager * | screenPlayManager() const |
ScreenPlay::SDKConnector * | sdkConnector() const |
ScreenPlay::Settings * | settings() const |
ScreenPlay::Util * | util() const |
Public Slots
void | setCreate(ScreenPlay::Create *create) |
void | setGlobalVariables(ScreenPlay::GlobalVariables *globalVariables) |
void | setInstalledListFilter(ScreenPlay::InstalledListFilter *installedListFilter) |
void | setInstalledListModel(ScreenPlay::InstalledListModel *installedListModel) |
void | setMainWindowEngine(int *mainWindowEngine) |
void | setMonitorListModel(ScreenPlay::MonitorListModel *monitorListModel) |
void | setProfileListModel(ScreenPlay::ProfileListModel *profileListModel) |
void | setScreenPlayManager(ScreenPlay::ScreenPlayManager *screenPlayManager) |
void | setSdkConnector(ScreenPlay::SDKConnector *sdkConnector) |
void | setSettings(ScreenPlay::Settings *settings) |
void | setUtil(ScreenPlay::Util *util) |
Signals
void | createChanged(ScreenPlay::Create *create) |
void | globalVariablesChanged(ScreenPlay::GlobalVariables *globalVariables) |
void | installedListFilterChanged(ScreenPlay::InstalledListFilter *installedListFilter) |
void | installedListModelChanged(ScreenPlay::InstalledListModel *installedListModel) |
void | mainWindowEngineChanged(int *mainWindowEngine) |
void | monitorListModelChanged(ScreenPlay::MonitorListModel *monitorListModel) |
void | profileListModelChanged(ScreenPlay::ProfileListModel *profileListModel) |
void | screenPlayManagerChanged(ScreenPlay::ScreenPlayManager *screenPlayManager) |
void | sdkConnectorChanged(ScreenPlay::SDKConnector *sdkConnector) |
void | settingsChanged(ScreenPlay::Settings *settings) |
void | utilChanged(ScreenPlay::Util *util) |
Detailed Description
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