mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 03:22:33 +01:00
67 lines
1.4 KiB
CMake
67 lines
1.4 KiB
CMake
cmake_minimum_required(VERSION 3.17 )
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project(ScreenPlayShader LANGUAGES CXX)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTOMOC ON)
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find_package(
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Qt5
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COMPONENTS Quick
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Core
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REQUIRED)
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set(src
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screenplayshader_plugin.cpp
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shaderlibrary.cpp
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)
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set(headers
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screenplayshader_plugin.h
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shaderlibrary.h
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)
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set(shader shader.qrc)
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add_library(${PROJECT_NAME} SHARED ${src} ${headers} ${shader})
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target_link_libraries(${PROJECT_NAME}
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PRIVATE
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Qt5::Core
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Qt5::Quick
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Qt5::Gui)
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target_include_directories(
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${PROJECT_NAME}
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PUBLIC inc
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)
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# QML module deployment
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set(URI "ScreenPlay/Shader")
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string(REPLACE "." "/" TARGETPATH ${URI})
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if (NOT DEFINED QT_QMAKE_EXECUTABLE)
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get_target_property (QT_QMAKE_EXECUTABLE Qt5::qmake IMPORTED_LOCATION)
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if (NOT QT_QMAKE_EXECUTABLE)
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message(FATAL_ERROR "Cannot find qmake")
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endif()
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endif()
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execute_process(COMMAND ${QT_QMAKE_EXECUTABLE} -query QT_INSTALL_QML OUTPUT_VARIABLE QT_INSTALL_QML_RAW)
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string(STRIP ${QT_INSTALL_QML_RAW} QT_INSTALL_QML)
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set(DESTDIR "${QT_INSTALL_QML}/${TARGETPATH}")
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message("DESTDIR ${DESTDIR}")
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file(MAKE_DIRECTORY ${DESTDIR})
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configure_file(qmldir ${DESTDIR} COPYONLY)
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# Copies ScreenPlayShader.* into qt qml plugins folder
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add_custom_command(
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TARGET ${PROJECT_NAME}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:ScreenPlayShader>
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${DESTDIR}/$<TARGET_FILE_NAME:ScreenPlayShader>)
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