1
0
mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-14 22:42:34 +02:00
ScreenPlay/ScreenPlayShader/lightning.vert
2020-09-10 11:40:07 +02:00

10 lines
217 B
GLSL

uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
varying highp vec2 coord;
void main() {
coord = qt_MultiTexCoord0;
gl_Position = qt_Matrix * qt_Vertex;
}