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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-25 12:13:00 +01:00
ScreenPlay/ScreenPlayWallpaper/main.cpp

204 lines
7.6 KiB
C++

#include <QGuiApplication>
#include <QObject>
#include <QStringList>
#include <QVector>
#include <QtGlobal>
#include <QtWebEngineQuick>
#include "ScreenPlayWallpaper/CMakeVariables.h"
#include "ScreenPlayCore/exitcodes.h"
#include "ScreenPlayCore/logginghandler.h"
#include "ScreenPlayCore/util.h"
#if defined(Q_OS_WIN)
#include "src/winwindow.h"
Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin)
#elif defined(Q_OS_LINUX)
#include "src/linuxwaylandwindow.h"
#include "src/linuxx11window.h"
#elif defined(Q_OS_MACOS)
#include "src/macwindow.h"
#endif
Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin)
Q_IMPORT_QML_PLUGIN(ScreenPlayCorePlugin)
int main(int argc, char* argv[])
{
using namespace ScreenPlay;
QtWebEngineQuick::initialize();
QGuiApplication app(argc, argv);
QCoreApplication::setApplicationName("ScreenPlayWallpaper");
QCoreApplication::setApplicationVersion("1.0");
std::unique_ptr<const ScreenPlayCore::LoggingHandler> logging;
std::unique_ptr<BaseWindow> window;
#if defined(Q_OS_WIN)
window = std::make_unique<WinWindow>();
#elif defined(Q_OS_LINUX)
const auto platformName = QGuiApplication::platformName();
if (platformName == "xcb") {
window = std::make_unique<LinuxX11Window>();
} else if (platformName == "wayland") {
window = std::make_unique<LinuxWaylandWindow>();
}
#elif defined(Q_OS_MACOS)
window = std::make_unique<MacWindow>();
#endif
// If we start with only one argument (app path)
// It means we want to test a single wallpaper
QStringList argumentList;
if (app.arguments().length() == 1) {
QString exampleContentPath = QString(SCREENPLAY_SOURCE_DIR) + "/Content";
QStringList contentFolder = {
"/wallpaper_html", // 0
"/wallpaper_qml", // 1
"/wallpaper_qml_landscape", // 2
"/wallpaper_qml_particles", // 3
"/wallpaper_video_astronaut_vp9", // 4
"/wallpaper_video_nebula_h264" // 5
};
const int index = 5;
QString projectPath = exampleContentPath + contentFolder.at(index);
argumentList.append(
QStringList {
// Docs: Don't forget that arguments must start with the name of the executable (ignored, though).
QGuiApplication::applicationName(),
"--projectpath", projectPath,
"--appID", "qmz9lq4wglox5DdYaXumVgRSDeZYAUjC",
"--screens", "{0}",
"--volume", "1",
"--fillmode", "Contain",
"--type", "VideoWallpaper",
"--check", "0",
"--mainapppid", "1" });
} else {
argumentList = app.arguments();
}
QCommandLineParser parser;
parser.setApplicationDescription("ScreenPlay Wallpaper");
parser.addHelpOption();
// Define the command line options
QCommandLineOption pathOption("projectpath", "Set the project path.", "projectpath");
QCommandLineOption appIDOption("appID", "Set the application ID.", "appID");
QCommandLineOption screensOption("screens", "Set screens parameter.", "screens");
QCommandLineOption volumeOption("volume", "Set volume level.", "volume");
QCommandLineOption fillmodeOption("fillmode", "Set fill mode.", "fillmode");
QCommandLineOption typeOption("type", "Set the type.", "type");
QCommandLineOption checkOption("check", "Set check value.", "check");
QCommandLineOption mainAppPidOption("mainapppid", "pid of the main ScreenPlay app. User to check if we are still alive.", "mainapppid");
// Add the options to the parser
parser.addOption(pathOption);
parser.addOption(appIDOption);
parser.addOption(screensOption);
parser.addOption(volumeOption);
parser.addOption(fillmodeOption);
parser.addOption(typeOption);
parser.addOption(checkOption);
parser.addOption(mainAppPidOption);
// Process the actual command line arguments given by the user
parser.process(argumentList);
// Check if all required options are provided
if (!parser.isSet(pathOption)
|| !parser.isSet(appIDOption)
|| !parser.isSet(screensOption)
|| !parser.isSet(volumeOption)
|| !parser.isSet(fillmodeOption)
|| !parser.isSet(typeOption)
|| !parser.isSet(checkOption)
|| !parser.isSet(mainAppPidOption)) {
qCritical() << "Missing required arguments. Please provide all arguments."
<< argumentList
<< "pathOption" << parser.value(pathOption)
<< "appIDOption" << parser.value(appIDOption)
<< "typeOption" << parser.value(typeOption)
<< "volumeOption" << parser.value(volumeOption)
<< "fillmodeOption" << parser.value(fillmodeOption)
<< "typeOption" << parser.value(typeOption)
<< "checkOption" << parser.value(checkOption)
<< "mainAppPidOption" << parser.value(mainAppPidOption);
return -1;
}
QString path = parser.value(pathOption);
QString appID = parser.value(appIDOption);
QString screens = parser.value(screensOption);
QString volume = parser.value(volumeOption);
QString fillmode = parser.value(fillmodeOption);
QString type = parser.value(typeOption);
QString check = parser.value(checkOption);
QString pid = parser.value(mainAppPidOption);
ScreenPlay::Util util;
auto activeScreensList = util.parseStringToIntegerList(screens);
if (!activeScreensList.has_value()) {
qCritical() << "Could not parse activeScreensList" << screens;
return static_cast<int>(WallpaperExit::Code::Invalid_ActiveScreensList);
}
auto installedType = util.getInstalledTypeFromString(type);
if (!installedType.has_value()) {
qCritical() << "Cannot parse Wallpaper type from value" << type;
return static_cast<int>(WallpaperExit::Code::Invalid_InstalledType);
}
bool okParseCheckWallpaperVisible = false;
const bool checkWallpaperVisible = check.toInt(&okParseCheckWallpaperVisible);
if (!okParseCheckWallpaperVisible) {
qCritical("Could not parse checkWallpaperVisible");
return static_cast<int>(WallpaperExit::Code::Invalid_CheckWallpaperVisible);
}
bool okParseVolume = false;
const float volumeFloat = volume.toFloat(&okParseVolume);
if (!okParseVolume) {
qCritical("Could not parse Volume");
return static_cast<int>(WallpaperExit::Code::Invalid_Volume);
}
bool okPid = false;
const qint64 mainAppPidInt = pid.toInt(&okPid);
if (!okPid) {
qCritical("Could not parse mainAppPid");
return static_cast<int>(WallpaperExit::Code::Invalid_PID);
}
// Set the properties of the window object
window->setActiveScreensList(activeScreensList.value());
window->setProjectPath(path);
window->setAppID(appID);
window->setVolume(volumeFloat);
window->setFillMode(fillmode);
window->setType(installedType.value());
window->setCheckWallpaperVisible(checkWallpaperVisible);
window->setDebugMode(false);
window->setMainAppPID(mainAppPidInt);
const auto setupStatus = window->setup();
if (setupStatus != WallpaperExit::Code::Ok) {
return static_cast<int>(setupStatus);
}
const auto startStatus = window->start();
if (startStatus != WallpaperExit::Code::Ok) {
return static_cast<int>(startStatus);
}
emit window->qmlStart();
logging = std::make_unique<const ScreenPlayCore::LoggingHandler>("ScreenPlayWallpaper_" + parser.value(appIDOption));
const int status = app.exec();
logging.reset();
return status;
}