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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-06 19:12:30 +01:00
ScreenPlay/Tools/steam_publish.py
Elias Steurer 1f80ba90ca Refactor build and publish scripts
Add mac arm support
Refactor build and publish build build
2022-07-09 13:05:42 +02:00

109 lines
4.0 KiB
Python

import os
import sys
import subprocess
import shutil
import argparse
from sys import platform
from execute_util import execute
from datetime import datetime
from shutil import copyfile
import subprocess
# Executes steamcmd with username and password. Changes the content of the config
# for better readability in the steam builds tab
# https://partner.steamgames.com/apps/builds/672870
def get_git_revision_short_hash():
return subprocess.check_output(['git', 'rev-parse', '--short', 'HEAD'])
def get_git_commit_text():
return subprocess.check_output(['git', 'log', '-1', '--pretty=%B'])
def steam_publish(
steam_username,
steam_password,
set_live_branch_name
):
vdf_config_name = ""
depot_config_name = ""
if platform == "win32":
vdf_config_name = "app_build_windows.vdf"
depot_config_name = "depot_build_windows.vdf"
elif platform == "darwin":
vdf_config_name = "app_build_mac.vdf"
depot_config_name = "depot_build_mac.vdf"
elif platform == "linux":
vdf_config_name = "app_build_linux.vdf"
depot_config_name = "depot_build_linux.vdf"
abs_vdf_path = os.path.abspath("steamcmd/" + vdf_config_name)
if not os.path.isfile(abs_vdf_path):
print("Incorrect vdf name")
sys.exit(-1)
file = open(abs_vdf_path, "r")
config_content = file.read()
git_hash = get_git_revision_short_hash().decode("utf-8").replace("\n", "")
git_commit_text = get_git_commit_text().decode("utf-8").replace("\n", "")
current_date_time = datetime.now().strftime("%m/%d/%Y, %H:%M:%S")
build_description = "- git hash: " + git_hash + ", commit: " + git_commit_text + " - upload datetime: " + current_date_time
config_content = config_content.replace("{{BUILD_DESCRIPTION}}", build_description)
config_content = config_content.replace("{{SET_LIVE_ON_BRANCH}}", set_live_branch_name)
tmp_steam_config_foldername = "tmp_steam_config/"
tmp_steam_config_dir = os.path.abspath(tmp_steam_config_foldername)
if os.path.isdir(tmp_steam_config_dir):
shutil.rmtree(tmp_steam_config_dir)
os.mkdir(tmp_steam_config_dir)
f = open(os.path.abspath(tmp_steam_config_dir + "/" + vdf_config_name), "w")
f.write(config_content)
f.close()
print(f"Using config:\n {config_content}\n")
# We also must copy the depot file
abs_depot_path = os.path.abspath("steamcmd/" + depot_config_name)
copyfile(abs_depot_path, tmp_steam_config_dir + "/" + depot_config_name)
tmp_steam_config_path = "\"" + os.path.abspath(tmp_steam_config_foldername + vdf_config_name) + "\""
print("Execute steamcmd on: " + tmp_steam_config_path)
execute("steamcmd +login {username} {password} +run_app_build {config} +quit".format(username=steam_username, password=steam_password, config=tmp_steam_config_path))
print("Deleting tmp config")
shutil.rmtree(tmp_steam_config_dir)
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Publish ScreenPlay to Steam')
parser.add_argument('-steam_username', action="store", dest="steam_username", required=True,
help="Steam Username.")
parser.add_argument('-steam_password', action="store", dest="steam_password", required=True,
help="Steam Password.")
parser.add_argument('-set_live_branch_name', action="store", dest="set_live_branch_name",
help="Branch name. Defaults to internal")
parser.add_argument('-steam_config', action="store", dest="vdf_config_name",
help="Name to the .vdf config. This will use the .vdf files from the steamcmd folder.")
args = parser.parse_args()
if not args.steam_username or not args.steam_password:
exit(1)
if args.set_live_branch_name:
set_live_branch_name = args.set_live_branch_name
else:
set_live_branch_name = "internal"
steam_publish(
steam_username=args.steam_username,
steam_password=args.steam_password,
set_live_branch_name=set_live_branch_name
)