mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 19:12:30 +01:00
1f80ba90ca
Add mac arm support Refactor build and publish build build
109 lines
4.0 KiB
Python
109 lines
4.0 KiB
Python
import os
|
|
import sys
|
|
import subprocess
|
|
import shutil
|
|
import argparse
|
|
from sys import platform
|
|
from execute_util import execute
|
|
from datetime import datetime
|
|
from shutil import copyfile
|
|
import subprocess
|
|
|
|
|
|
# Executes steamcmd with username and password. Changes the content of the config
|
|
# for better readability in the steam builds tab
|
|
# https://partner.steamgames.com/apps/builds/672870
|
|
|
|
def get_git_revision_short_hash():
|
|
return subprocess.check_output(['git', 'rev-parse', '--short', 'HEAD'])
|
|
|
|
|
|
def get_git_commit_text():
|
|
return subprocess.check_output(['git', 'log', '-1', '--pretty=%B'])
|
|
|
|
def steam_publish(
|
|
steam_username,
|
|
steam_password,
|
|
set_live_branch_name
|
|
):
|
|
|
|
vdf_config_name = ""
|
|
depot_config_name = ""
|
|
if platform == "win32":
|
|
vdf_config_name = "app_build_windows.vdf"
|
|
depot_config_name = "depot_build_windows.vdf"
|
|
elif platform == "darwin":
|
|
vdf_config_name = "app_build_mac.vdf"
|
|
depot_config_name = "depot_build_mac.vdf"
|
|
elif platform == "linux":
|
|
vdf_config_name = "app_build_linux.vdf"
|
|
depot_config_name = "depot_build_linux.vdf"
|
|
|
|
|
|
abs_vdf_path = os.path.abspath("steamcmd/" + vdf_config_name)
|
|
|
|
if not os.path.isfile(abs_vdf_path):
|
|
print("Incorrect vdf name")
|
|
sys.exit(-1)
|
|
|
|
file = open(abs_vdf_path, "r")
|
|
|
|
config_content = file.read()
|
|
git_hash = get_git_revision_short_hash().decode("utf-8").replace("\n", "")
|
|
git_commit_text = get_git_commit_text().decode("utf-8").replace("\n", "")
|
|
current_date_time = datetime.now().strftime("%m/%d/%Y, %H:%M:%S")
|
|
|
|
build_description = "- git hash: " + git_hash + ", commit: " + git_commit_text + " - upload datetime: " + current_date_time
|
|
config_content = config_content.replace("{{BUILD_DESCRIPTION}}", build_description)
|
|
config_content = config_content.replace("{{SET_LIVE_ON_BRANCH}}", set_live_branch_name)
|
|
tmp_steam_config_foldername = "tmp_steam_config/"
|
|
tmp_steam_config_dir = os.path.abspath(tmp_steam_config_foldername)
|
|
|
|
if os.path.isdir(tmp_steam_config_dir):
|
|
shutil.rmtree(tmp_steam_config_dir)
|
|
|
|
os.mkdir(tmp_steam_config_dir)
|
|
|
|
f = open(os.path.abspath(tmp_steam_config_dir + "/" + vdf_config_name), "w")
|
|
f.write(config_content)
|
|
f.close()
|
|
|
|
print(f"Using config:\n {config_content}\n")
|
|
|
|
# We also must copy the depot file
|
|
abs_depot_path = os.path.abspath("steamcmd/" + depot_config_name)
|
|
copyfile(abs_depot_path, tmp_steam_config_dir + "/" + depot_config_name)
|
|
|
|
tmp_steam_config_path = "\"" + os.path.abspath(tmp_steam_config_foldername + vdf_config_name) + "\""
|
|
|
|
print("Execute steamcmd on: " + tmp_steam_config_path)
|
|
execute("steamcmd +login {username} {password} +run_app_build {config} +quit".format(username=steam_username, password=steam_password, config=tmp_steam_config_path))
|
|
|
|
print("Deleting tmp config")
|
|
shutil.rmtree(tmp_steam_config_dir)
|
|
|
|
if __name__ == "__main__":
|
|
parser = argparse.ArgumentParser(description='Publish ScreenPlay to Steam')
|
|
parser.add_argument('-steam_username', action="store", dest="steam_username", required=True,
|
|
help="Steam Username.")
|
|
parser.add_argument('-steam_password', action="store", dest="steam_password", required=True,
|
|
help="Steam Password.")
|
|
parser.add_argument('-set_live_branch_name', action="store", dest="set_live_branch_name",
|
|
help="Branch name. Defaults to internal")
|
|
parser.add_argument('-steam_config', action="store", dest="vdf_config_name",
|
|
help="Name to the .vdf config. This will use the .vdf files from the steamcmd folder.")
|
|
args = parser.parse_args()
|
|
|
|
if not args.steam_username or not args.steam_password:
|
|
exit(1)
|
|
|
|
if args.set_live_branch_name:
|
|
set_live_branch_name = args.set_live_branch_name
|
|
else:
|
|
set_live_branch_name = "internal"
|
|
|
|
steam_publish(
|
|
steam_username=args.steam_username,
|
|
steam_password=args.steam_password,
|
|
set_live_branch_name=set_live_branch_name
|
|
) |