2018-01-11 21:45:59 +01:00
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#include "StdAfxSA.h"
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#include "PlayerInfoSA.h"
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2018-02-10 20:04:12 +01:00
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uint8_t& PlayerInFocus = **AddressByVersion<uint8_t**>( 0x56E218 + 3, Memory::PatternAndOffset("08 85 C0 79 07 0F B6 05 ? ? ? ? 69 C0 90 01 00 00 8B 80", 8) );
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CPlayerInfo* const Players = *AddressByVersion<CPlayerInfo**>( 0x56E225 + 2, Memory::PatternAndOffset("08 85 C0 79 07 0F B6 05 ? ? ? ? 69 C0 90 01 00 00 8B 80", 20) );
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2018-01-11 21:45:59 +01:00
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CPlayerPed* FindPlayerPed( int playerID )
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{
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return Players[ playerID < 0 ? PlayerInFocus : playerID ].GetPlayerPed();
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}
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CEntity* FindPlayerEntityWithRC( int playerID )
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{
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CPlayerInfo* player = &Players[ playerID < 0 ? PlayerInFocus : playerID ];
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CPlayerPed* ped = player->GetPlayerPed();
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CVehicle* remoteVehicle = player->GetControlledVehicle();
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if ( remoteVehicle != nullptr ) return remoteVehicle;
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if ( ped->GetPedFlags().bInVehicle )
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{
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CVehicle* normalVehicle = ped->GetVehiclePtr();
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if ( normalVehicle != nullptr ) return normalVehicle;
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}
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return ped;
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}
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CVehicle* FindPlayerVehicle( int playerID, bool withRC )
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{
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CPlayerInfo* player = &Players[ playerID < 0 ? PlayerInFocus : playerID ];
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CPlayerPed* ped = player->GetPlayerPed();
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if ( ped == nullptr ) return nullptr;
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if ( !ped->GetPedFlags().bInVehicle ) return nullptr;
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CVehicle* vehicle = player->GetControlledVehicle();
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if ( !withRC || vehicle == nullptr )
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{
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vehicle = ped->GetVehiclePtr();
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}
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return vehicle;
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2018-01-26 18:18:36 +01:00
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}
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