Silent
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b76637d391
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Unify randomness fixes to use PS2-like 31-bit rand
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2024-05-21 18:34:44 +02:00 |
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Silent
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4169c9e867
|
Allow SVF to register model names, not just IDs
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2024-05-18 16:49:03 +02:00 |
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Silent
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96bc50ee26
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VC: Disabled backface culling on detached car parts
Fixes #25
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2024-05-17 17:35:46 +02:00 |
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Silent
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7ad7901a3e
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III/VC: Integrate FLA utils
Makes SP's code compatible with FLA's 32-bit model IDs
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2024-05-09 19:11:20 +02:00 |
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Silent
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2af4ec8e06
|
Obtain desktop resolution regardless of DPI scaling
Fixes "Cannot find X video mode" when DPI scaling is in use
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2021-07-26 23:55:41 +02:00 |
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Silent
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f3f9004322
|
III/VC: Made vehicle ID-based fixes data driven
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2019-12-25 16:02:42 +01:00 |
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Silent
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b46e91918c
|
III: Fix SetupBigBuilding for cranes, bright windows and others
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2019-12-24 00:02:06 +01:00 |
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Silent
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9b26855d3d
|
Unified math functions
|
2019-12-15 13:44:20 +01:00 |
|
Silent
|
df012b84cf
|
Add RWGTA - wrappers for III/VC RW where macros would be used in SA
|
2019-12-07 16:24:41 +01:00 |
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Silent
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bb02824c91
|
Metric/Imperial check based on Windows locale settings and on INI/debug menu override (III/VC)
|
2019-08-24 22:35:35 +02:00 |
|
Silent
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4d02505521
|
Moved shared stuff to a submodule
|
2019-06-28 23:53:05 +02:00 |
|
Silent
|
33c1ab4ace
|
Factorized MemoryMgr to be game agnostic
|
2018-04-22 00:13:15 +02:00 |
|
Silent
|
32fa0c9e51
|
Bomb ownership bug fix in III/VC + small corrections
Project fixes
|
2017-09-27 23:12:05 +02:00 |
|
Silent
|
bf8f58970d
|
Unified code between ddraw and ASIs
|
2017-09-18 22:13:02 +02:00 |
|
Silent
|
c8eddf93f8
|
add versioninfo
|
2017-03-11 14:37:36 +01:00 |
|
Silent
|
943a3acc24
|
add Patternies
|
2017-03-05 22:25:46 +01:00 |
|
Silent
|
49e73bd130
|
Project files updated for MSVC2013
|
2015-05-02 00:27:30 +02:00 |
|
Silent
|
785ad0d3ad
|
Updated project files
|
2015-04-22 15:20:40 +02:00 |
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