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AudioHardwareSA.cpp
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refactored WAV decoder
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2017-03-03 21:20:30 +01:00 |
AudioHardwareSA.h
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No need to make IStream inheritance public here... cleans up the code a lot too
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2018-01-28 23:43:55 +01:00 |
FireManagerSA.cpp
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Bicycle on fire fix - SA 1.0
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2018-02-17 13:59:44 +01:00 |
FireManagerSA.h
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Bicycle on fire fix - SA 1.0
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2018-02-17 13:59:44 +01:00 |
FLACDecoderSA.cpp
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Code clarity fix for CAEFLACDecoder::write_cb
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2018-07-06 00:15:36 +02:00 |
FLACDecoderSA.h
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Stricter constness
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2017-10-20 00:58:06 +02:00 |
GeneralSA.cpp
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
GeneralSA.h
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
libFLAC_static_d.lib
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Recompiled libflac
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2018-09-02 23:16:18 +02:00 |
libFLAC_static.lib
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Recompiled libflac
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2018-09-02 23:16:18 +02:00 |
LinkListSA.h
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refactor linked lists
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2017-03-02 21:47:09 +01:00 |
lunar64.png
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Updated project files
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2015-04-22 15:20:40 +02:00 |
Maths.h
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Minor improvements to CMatrix
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2017-06-25 14:27:10 +02:00 |
ModelInfoSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
ModelInfoSA.h
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
PedSA.cpp
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
PedSA.h
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Prevent "ped hit" samples from playing where they used to, so passengers don't comment on gently pushing peds
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2018-09-22 23:54:25 +02:00 |
PlayerInfoSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
PlayerInfoSA.h
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CPlayerInfo operator= (for SA 1.0
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2018-01-26 18:18:36 +01:00 |
PNGFile.cpp
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Safer CPNGFile::ReadFromMemory
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2017-04-09 23:17:49 +02:00 |
PNGFile.h
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Updated project files
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2015-04-22 15:20:40 +02:00 |
PoolsSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
PoolsSA.h
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Fixes for C++17 conformance
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2017-12-22 00:13:16 +01:00 |
resource.h
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Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
rwpred.hpp
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Return predicate instead of meaningless pointer in rwpred functions
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2018-01-06 15:48:47 +01:00 |
ScriptSA.cpp
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Use strcmp to compare script names like R* does
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2018-03-30 19:03:12 +02:00 |
ScriptSA.h
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Refactored gym glitch fix to please Danny
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2018-01-14 01:13:27 +01:00 |
SilentPatchSA.cpp
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Don't clean the car BEFORE Pay 'n Spray doors close, as it gets cleaned later again anyway! - SA 1.0
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2018-10-14 00:01:28 +02:00 |
SilentPatchSA.rc
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Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
SilentPatchSA.vcxproj
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Reverted to fp:precise for now since VS still produces wrong code for fp:fast
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2018-04-26 00:38:54 +02:00 |
SilentPatchSA.vcxproj.filters
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Factorized MemoryMgr to be game agnostic
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2018-04-22 00:13:15 +02:00 |
StdAfxSA.cpp
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Updated project files
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2015-04-22 15:20:40 +02:00 |
StdAfxSA.h
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Reset Rhino middle wheels state on fixing
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2018-05-22 22:40:23 +02:00 |
TimerSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
TimerSA.h
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Animated Phoenix hood scoop
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2017-06-23 00:11:17 +02:00 |
VehicleSA.cpp
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Prevent "ped hit" samples from playing where they used to, so passengers don't comment on gently pushing peds
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2018-09-22 23:54:25 +02:00 |
VehicleSA.h
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Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
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2018-09-22 21:41:27 +02:00 |
versionmeta.props
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Bump up version
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2018-06-13 20:59:41 +02:00 |
WaveDecoderSA.cpp
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refactored WAV decoder
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2017-03-03 21:20:30 +01:00 |
WaveDecoderSA.h
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Fix undefined behaviour in WaveDecoderSA (delete on void*)
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2018-02-11 14:11:00 +01:00 |