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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-02 00:42:53 +01:00
Commit Graph

191 Commits

Author SHA1 Message Date
Muzychenko Andrey
d23444b983 Cleaning up maths: part 1.
Vector3 inherited from vector2.
2022-05-11 16:42:45 +03:00
guijan
3f7526ba12
fix X11 include leak (#136)
This fixes the build on OpenBSD.
2022-05-06 07:58:53 +03:00
guijan
cdf0216136
cmake: use ${CMAKE_SOURCE_DIR} in install() (#137) 2022-05-04 08:48:42 +03:00
Muzychenko Andrey
cc06d35bc7 Fixed high score insertion for multiple players.
Refactored high_score.
Issue #131.
2022-04-11 10:28:20 +03:00
Stefan
0f88e43ba2
AmigaOS 4 port (#132) 2022-03-31 12:44:03 +03:00
Muzychenko Andrey
b20e13ee97 control: reduced component indirection.
cheats: hidden test with tab, FT style.
2022-02-10 16:29:31 +03:00
Muzychenko Andrey
a626572da3 Fixed wormhole lights reset on mission abort.
Issue #124.
2022-02-07 16:57:04 +03:00
Stefan
29c84c37c8
MorphOS port (#128) 2022-01-26 08:15:41 +03:00
林博仁(Buo-ren, Lin)
6039f843a7
Fix typo in CONTRIBUTING.md (guarantee) (#123)
Signed-off-by: 林博仁(Buo-ren, Lin) <Buo.Ren.Lin@gmail.com>
2022-01-17 09:14:43 +03:00
Muzychenko Andrey
8f34829b1e High score: rank starts from 1, table borders. 2022-01-12 17:26:31 +03:00
Muzychenko Andrey
0a2d6847ba Added sound and music volume control.
Issue #120.
2022-01-12 17:17:38 +03:00
Muzychenko Andrey
43af97127b Simplified game mode, pause. 2022-01-05 11:38:50 +03:00
Nicola Smaniotto
d8ee1b9bfe
fix install directories (#115) 2021-12-29 14:28:03 +03:00
Kowalski Dragon
583262d221
Update SpaceCadetPinball.metainfo.xml (#116) 2021-12-29 14:26:49 +03:00
Muzychenko Andrey
9acd3dbc9b Bumped version to 2.0.1.
Added Flathub link.
2021-12-29 09:46:09 +03:00
Nicola Smaniotto
5ffbab8208
Simplify icon installation (#114)
Uses a foreach loop to iterate over the possible sizes. Should help in the future if more are added.
2021-12-26 13:43:47 +03:00
Muzychenko Andrey
a6e2a433c4 Added secondary clear hack.
Issue #88
2021-12-26 13:25:25 +03:00
Kowalski Dragon
ad4a17c2f2
Add assets (#113)
* Add 128x128 icon needed for Flathub submission

* Add screenshot

* Align metainfo to use screenshot in the upstream repository

* Edit CMake to install 128x128 icon in correct folder

* Add jpg screenshots
2021-12-26 13:06:31 +03:00
Kowalski Dragon
4db4e5fbcb
Improve linux building (#111)
* Improve Linux platform by adding metadata and improve description

* Improve readme

* Improve metainfo

* Fix wrong desktop file

* Improve readme

* Improve readme

* Appstream doesn't like h1

* Add CMake and Ninja to .gitignore

* Fix issues




3


4

* Revert readme keeping only Linux part

* Change comment on desktop file

* Align metainfo

* Decouple Readme from Linux building instructions
2021-12-24 09:09:40 +03:00
Muzychenko Andrey
0dc6006937 Added explicit bin install directory for old CMake.
Issue #110.
2021-12-20 09:06:32 +03:00
Lucy M
e81c6c9d37
spaces in .desktop name (#106) 2021-12-14 12:42:06 +03:00
Nicola Smaniotto
b25cf3f0d0
Add Linux installation info (#103)
* Add Linux installation info

Add a repology badge and mention the possibility to install via the package manager.

I believe this is a better approach than explicitly mentioning a repository, because it uses repology's database (and the list will remain updated).

* use tiny badge

The big badge is too big and could overflow in the following section. The tiny one will keep the same size as new packages are added.
2021-12-14 12:40:44 +03:00
Muzychenko Andrey
3400ea4576 Added WD and Linux-specific /usr/* to game data search paths.
Improved data not found error message.
Ref #100.
2021-12-08 15:55:49 +03:00
Martin Ligabue
389122182e
typo (#102)
pause/ resume to pause/resume
2021-12-03 15:35:23 +03:00
Nicola Smaniotto
de13d4e326
Add linux desktop file and install (#100)
* extract png icons from the ico

* add desktop file

* add linux install option to cmake

* use 32bit icons
2021-12-02 08:07:27 +03:00
Muzychenko Andrey
4e8dbd0b86 TKickout: fixed z reset with demo data. 2021-11-24 17:37:37 +03:00
Muzychenko Andrey
919b537e28 Added FT demo data support.
Tested with .006 ,.020 RC2, there might be more versions out there.
Fixed mds2midi.
Ref #22.
2021-11-24 17:25:23 +03:00
Muzychenko Andrey
95007c9253 partman: improved bad zMap skip. 2021-11-23 15:23:11 +03:00
Muzychenko Andrey
37198f1b99 Added integer scaling option.
Useful for getting exact upscale in combination with nearest neighbor.
Ref issue #97.
2021-11-22 09:32:17 +03:00
Muzychenko Andrey
64c3f2031b Added “Prefer 3DPB game data” option.
Useful for quickly switching between the two datasets.
3DPB and FT data can be stored in one folder without collisions.
2021-11-21 15:40:56 +03:00
Muzychenko Andrey
3b7dc0dae2 Added centered text in textboxes in FT mode. 2021-11-20 19:03:22 +03:00
Muzychenko Andrey
2229f9b70e Added hybrid sleep/spin wait mode. 2021-11-18 17:58:53 +03:00
Muzychenko Andrey
545af17b3b Merge from classic: better frame time tool, negative sleep remainder. 2021-11-18 12:11:25 +03:00
Muzychenko Andrey
200a7dbf79 Enabled ImGui navigation with keyboard and game controller.
Ref issue #92.
2021-11-15 17:32:18 +03:00
Muzychenko Andrey
8ab50ea7b7 ColorRgba: replaced union with bit shifts.
Fixed bad clamping in frame time tool.
2021-11-13 09:00:58 +03:00
Muzychenko Andrey
f3e4211226 Improved frame time diagnostic tool.
Split overdraw palette from frame time tool.
2021-11-11 14:30:56 +03:00
Muzychenko Andrey
16b527e3cf Added AddressSanitizer to Windows build config, disabled by default.
VS older that 2019 do not support it.
Game passes ASan checks at the moment of writing.
2021-11-09 16:50:09 +03:00
Muzychenko Andrey
683204519c Added UTF-8 path support on Windows.
Ref issue #82.
2021-11-06 19:22:56 +03:00
Muzychenko Andrey
ecdf802d68 Added game data loading from user folder (SDL_GetPrefPath).
Ref issue #80.
2021-11-05 10:16:27 +03:00
Muzychenko Andrey
dc00dbde0d Fixed bug with mission accept scores.
Ref issue #81.
2021-11-04 18:46:04 +03:00
Muzychenko Andrey
862fe13dcd Added game controller exit shortcut: back/select when paused.
Ref issue #79.
2021-11-01 09:09:19 +03:00
Muzychenko Andrey
6c299ed103
Updated plans in readme 2021-10-30 12:51:24 +03:00
Muzychenko Andrey
fc1975a607 Fixed bug: dialogs not shown when main menu is hidden.
Ref issue #76.
2021-10-30 12:34:17 +03:00
Muzychenko Andrey
e61bbd634c Added fallback to SW SDL renderer. 2021-10-30 10:12:30 +03:00
Muzychenko Andrey
917b68d630 Added NN scaling for PINBALL2.MID.
It does not scale well.
Wii port should rather use non-compressed PB_MSGFT_bin.
2021-10-28 13:03:05 +03:00
MaikelChan
46d3ae324c
Added 3DS port to README. (#74) 2021-10-28 07:53:57 +03:00
Iscle
d27740bd38
Fix compiler warnings (#73) 2021-10-26 17:15:45 +03:00
Muzychenko Andrey
cfd30419c2 Added Windows XP build configuration.
Removed unused SDL inits.
2021-10-26 17:11:53 +03:00
Muzychenko Andrey
3ec96b84ad PresentVScreen: fixed sub pixel offset.
SDL<2.0.10 uses crude approximation.
2021-10-25 08:03:30 +03:00
MaikelChan
34cb964ea5
Change texture filtering without restarting. (#67) 2021-10-25 06:42:36 +03:00