The code changes correct an event handling in the NikseUpDown custom control. Previously, the base's OnMouseDown event was called, but the correct behavior should be to call the base's OnMouseUp event. This switch ensures the control responds properly to mouse interactions.
Signed-off-by: Ivandro Jao <ivandrofly@gmail.com>
The previous implementation of the text change notifications and value change events in NikseComboBox was repetitive and cluttered. This commit streamlines that by introducing a new method, NotifyTextChanged(), that handles these events. The new approach contributes to code maintainability and readability.
Signed-off-by: Ivandro Jao <ivandrofly@gmail.com>
The commit includes renaming variables in the OCR text correction functionality for better clarity, changing "lastLine" to "previousLine" and "lastLastLine" to "prePreviousLine". It also streamlines the handling of French apostrophes by using an array of affixes to replace repetitive if-else statements.
Signed-off-by: Ivandro Jao <ivandrofly@gmail.com>
Mainly focused on streamlining the logic in the TypeWriterEffect class. Implemented StringBuilder for improved performance and readability, removing unneeded code and variables in the process. Additionally, transferred the GetTextWithClosedFontTag method from TypeWriterEffect to KaraokeCharTransform, improving encapsulation and code coherence.
Added a comment explaining a fix in code that prevents precision loss or fraction loss from division in the KaraokeEffect module. This is done by setting the end time of the last animation to the end time of the paragraph, ensuring correct values in milliseconds.
Moved the procedure of setting the end time of the last paragraph from the EffectKaraoke form to the KaraokeEffect class. This change ensures that the proper end time for each animation is set directly within the class where they are created, promoting better code organization.
The condition checking and increment operation in the whitespace skipping loop inside the KaraokeWordTransform file has been refactored for better readability. The increment operation (i++) is now placed inside the loop block instead of the while statement.
The changes made are minor but important. An extra update line has been added to KaraokeEffect.cs to reset the iterator, enabling a more efficient loop through closed captions for Karaoke effects.