mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-25 04:33:04 +01:00
512 lines
22 KiB
C#
512 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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namespace Nikse.SubtitleEdit.Core.VobSub
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{
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/// <summary>
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/// Subtitle Picture - see http://www.mpucoder.com/DVD/spu.html for more info
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/// </summary>
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public class SubPicture
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{
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private enum DisplayControlCommand
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{
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ForcedStartDisplay = 0,
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StartDisplay = 1,
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StopDisplay = 2,
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SetColor = 3,
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SetContrast = 4,
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SetDisplayArea = 5,
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SetPixelDataAddress = 6,
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ChangeColorAndContrast = 7,
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End = 0xFF,
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}
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public readonly int SubPictureDateSize;
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public TimeSpan Delay;
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public int BufferSize { get { return _data.Length; } }
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private readonly byte[] _data;
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public Rectangle ImageDisplayArea;
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public bool Forced { get; private set; }
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private int _pixelDataAddressOffset;
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private int _startDisplayControlSequenceTableAddress;
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public SubPicture(byte[] data)
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{
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_data = data;
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SubPictureDateSize = Helper.GetEndianWord(_data, 0);
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_startDisplayControlSequenceTableAddress = Helper.GetEndianWord(_data, 2);
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ParseDisplayControlCommands(false, null, null, false);
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}
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/// <summary>
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/// For SP packet with DVD subpictures
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/// </summary>
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/// <param name="data">Byte data buffer</param>
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/// <param name="startDisplayControlSequenceTableAddress">Address of first control sequence in data</param>
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/// <param name="pixelDataAddressOffset">Bitmap pixel data address offset</param>
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public SubPicture(byte[] data, int startDisplayControlSequenceTableAddress, int pixelDataAddressOffset)
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{
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_data = data;
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SubPictureDateSize = _data.Length;
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_startDisplayControlSequenceTableAddress = startDisplayControlSequenceTableAddress;
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_pixelDataAddressOffset = pixelDataAddressOffset;
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ParseDisplayControlCommands(false, null, null, false);
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}
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/// <summary>
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/// Generates the current subtitle image
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/// </summary>
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/// <param name="colorLookupTable">The Color LookUp Table (CLUT), if null then only the four colors are used (should contain 16 elements if not null)</param>
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/// <param name="background">Background color</param>
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/// <param name="pattern">Color</param>
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/// <param name="emphasis1">Color</param>
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/// <param name="emphasis2">Color</param>
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/// <param name="useCustomColors">Use custom colors instead of lookup table</param>
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/// <returns>Subtitle image</returns>
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public Bitmap GetBitmap(List<Color> colorLookupTable, Color background, Color pattern, Color emphasis1, Color emphasis2, bool useCustomColors)
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{
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var fourColors = new List<Color> { background, pattern, emphasis1, emphasis2 };
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return ParseDisplayControlCommands(true, colorLookupTable, fourColors, useCustomColors);
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}
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private Bitmap ParseDisplayControlCommands(bool createBitmap, List<Color> colorLookUpTable, List<Color> fourColors, bool useCustomColors)
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{
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ImageDisplayArea = new Rectangle();
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Bitmap bmp = null;
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var displayControlSequenceTableAddresses = new List<int>();
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int imageTopFieldDataAddress = 0;
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int imageBottomFieldDataAddress = 0;
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bool bitmapGenerated = false;
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double largestDelay = -999999;
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int displayControlSequenceTableAddress = _startDisplayControlSequenceTableAddress - _pixelDataAddressOffset;
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int lastDisplayControlSequenceTableAddress = 0;
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displayControlSequenceTableAddresses.Add(displayControlSequenceTableAddress);
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int commandIndex = 0;
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while (displayControlSequenceTableAddress > lastDisplayControlSequenceTableAddress && displayControlSequenceTableAddress + 1 < _data.Length && commandIndex < _data.Length)
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{
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int delayBeforeExecute = Helper.GetEndianWord(_data, displayControlSequenceTableAddress + _pixelDataAddressOffset);
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commandIndex = displayControlSequenceTableAddress + 4 + _pixelDataAddressOffset;
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if (commandIndex >= _data.Length)
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break; // invalid index
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int command = _data[commandIndex];
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int numberOfCommands = 0;
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while (command != (int)DisplayControlCommand.End && numberOfCommands < 1000 && commandIndex < _data.Length)
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{
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numberOfCommands++;
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switch (command)
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{
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case (int)DisplayControlCommand.ForcedStartDisplay: // 0
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Forced = true;
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commandIndex++;
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break;
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case (int)DisplayControlCommand.StartDisplay: // 1
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commandIndex++;
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break;
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case (int)DisplayControlCommand.StopDisplay: // 2
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Delay = TimeSpan.FromMilliseconds(((delayBeforeExecute << 10) + 1023) / 90.0);
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if (createBitmap && Delay.TotalMilliseconds > largestDelay) // in case of more than one images, just use the one with the largest display time
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{
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largestDelay = Delay.TotalMilliseconds;
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if (bmp != null)
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{
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bmp.Dispose();
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}
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bmp = GenerateBitmap(ImageDisplayArea, imageTopFieldDataAddress, imageBottomFieldDataAddress, fourColors);
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bitmapGenerated = true;
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}
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commandIndex++;
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break;
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case (int)DisplayControlCommand.SetColor: // 3
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if (colorLookUpTable != null && fourColors.Count == 4)
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{
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byte[] imageColor = { _data[commandIndex + 1], _data[commandIndex + 2] };
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if (!useCustomColors)
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{
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SetColor(fourColors, 3, imageColor[0] >> 4, colorLookUpTable);
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SetColor(fourColors, 2, imageColor[0] & Helper.B00001111, colorLookUpTable);
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SetColor(fourColors, 1, imageColor[1] >> 4, colorLookUpTable);
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SetColor(fourColors, 0, imageColor[1] & Helper.B00001111, colorLookUpTable);
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}
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}
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commandIndex += 3;
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break;
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case (int)DisplayControlCommand.SetContrast: // 4
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if (colorLookUpTable != null && fourColors.Count == 4)
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{
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var imageContrast = new[] { _data[commandIndex + 1], _data[commandIndex + 2] };
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if (imageContrast[0] + imageContrast[1] > 0)
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{
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SetTransparency(fourColors, 3, (imageContrast[0] & 0xF0) >> 4);
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SetTransparency(fourColors, 2, imageContrast[0] & Helper.B00001111);
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SetTransparency(fourColors, 1, (imageContrast[1] & 0xF0) >> 4);
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SetTransparency(fourColors, 0, imageContrast[1] & Helper.B00001111);
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}
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}
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commandIndex += 3;
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break;
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case (int)DisplayControlCommand.SetDisplayArea: // 5
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if (_data.Length > commandIndex + 6)
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{
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int startingX = (_data[commandIndex + 1] << 8 | _data[commandIndex + 2]) >> 4;
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int endingX = (_data[commandIndex + 2] & Helper.B00001111) << 8 | _data[commandIndex + 3];
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int startingY = (_data[commandIndex + 4] << 8 | _data[commandIndex + 5]) >> 4;
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int endingY = (_data[commandIndex + 5] & Helper.B00001111) << 8 | _data[commandIndex + 6];
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ImageDisplayArea = new Rectangle(startingX, startingY, endingX - startingX, endingY - startingY);
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}
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commandIndex += 7;
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break;
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case (int)DisplayControlCommand.SetPixelDataAddress: // 6
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imageTopFieldDataAddress = Helper.GetEndianWord(_data, commandIndex + 1) + _pixelDataAddressOffset;
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imageBottomFieldDataAddress = Helper.GetEndianWord(_data, commandIndex + 3) + _pixelDataAddressOffset;
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commandIndex += 5;
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break;
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case (int)DisplayControlCommand.ChangeColorAndContrast: // 7
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commandIndex++;
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//int parameterAreaSize = (int)Helper.GetEndian(_data, commandIndex, 2);
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if (commandIndex + 1 < _data.Length)
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{
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int parameterAreaSize = _data[commandIndex + 1]; // this should be enough??? (no larger than 255 bytes)
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if (colorLookUpTable != null)
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{
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// TODO: Set fourColors
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}
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commandIndex += parameterAreaSize;
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}
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else
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{
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commandIndex++;
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}
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break;
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default:
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commandIndex++;
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break;
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}
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if (commandIndex >= _data.Length) // in case of bad files...
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break;
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command = _data[commandIndex];
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}
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lastDisplayControlSequenceTableAddress = displayControlSequenceTableAddress;
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if (_pixelDataAddressOffset == -4)
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displayControlSequenceTableAddress = Helper.GetEndianWord(_data, commandIndex + 3);
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else
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displayControlSequenceTableAddress = Helper.GetEndianWord(_data, displayControlSequenceTableAddress + 2);
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}
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if (createBitmap && !bitmapGenerated) // StopDisplay not needed (delay will be zero - should be just before start of next subtitle)
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bmp = GenerateBitmap(ImageDisplayArea, imageTopFieldDataAddress, imageBottomFieldDataAddress, fourColors);
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return bmp;
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}
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private static void SetColor(List<Color> fourColors, int fourColorIndex, int clutIndex, List<Color> colorLookUpTable)
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{
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if (clutIndex >= 0 && clutIndex < colorLookUpTable.Count && fourColorIndex >= 0)
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fourColors[fourColorIndex] = colorLookUpTable[clutIndex];
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}
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private static void SetTransparency(List<Color> fourColors, int fourColorIndex, int alpha)
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{
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// alpha: 0x0 = transparent, 0xF = opaque (in C# 0 is fully transparent, and 255 is fully opaque so we have to multiply by 17)
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if (fourColorIndex >= 0)
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fourColors[fourColorIndex] = Color.FromArgb(alpha * 17, fourColors[fourColorIndex].R, fourColors[fourColorIndex].G, fourColors[fourColorIndex].B);
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}
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private Bitmap GenerateBitmap(Rectangle imageDisplayArea, int imageTopFieldDataAddress, int imageBottomFieldDataAddress, List<Color> fourColors)
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{
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if (imageDisplayArea.Width <= 0 || imageDisplayArea.Height <= 0)
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return new Bitmap(1, 1);
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var bmp = new Bitmap(imageDisplayArea.Width + 1, imageDisplayArea.Height + 1);
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if (fourColors[0] != Color.Transparent)
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{
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var gr = Graphics.FromImage(bmp);
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gr.FillRectangle(new SolidBrush(fourColors[0]), new Rectangle(0, 0, bmp.Width, bmp.Height));
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gr.Dispose();
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}
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var fastBmp = new FastBitmap(bmp);
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fastBmp.LockImage();
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GenerateBitmap(_data, fastBmp, 0, imageTopFieldDataAddress, fourColors, 2);
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GenerateBitmap(_data, fastBmp, 1, imageBottomFieldDataAddress, fourColors, 2);
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Bitmap cropped = CropBitmapAndUnlok(fastBmp, fourColors[0]);
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bmp.Dispose();
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return cropped;
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}
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private static Bitmap CropBitmapAndUnlok(FastBitmap bmp, Color backgroundColor)
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{
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int y = 0;
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int x;
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Color c = backgroundColor;
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int backgroundArgb = backgroundColor.ToArgb();
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// Crop top
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while (y < bmp.Height && IsBackgroundColor(c, backgroundArgb))
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{
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c = bmp.GetPixel(0, y);
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if (IsBackgroundColor(c, backgroundArgb))
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{
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for (x = 1; x < bmp.Width; x++)
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{
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c = bmp.GetPixelNext();
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if (c.A != 0 && c.ToArgb() != backgroundArgb)
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break;
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}
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}
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if (IsBackgroundColor(c, backgroundArgb))
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y++;
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}
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int minY = y;
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if (minY > 3)
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minY -= 3;
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else
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minY = 0;
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// Crop left
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x = 0;
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c = backgroundColor;
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while (x < bmp.Width && IsBackgroundColor(c, backgroundArgb))
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{
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for (y = minY; y < bmp.Height; y++)
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{
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c = bmp.GetPixel(x, y);
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if (!IsBackgroundColor(c, backgroundArgb))
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break;
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}
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if (IsBackgroundColor(c, backgroundArgb))
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x++;
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}
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int minX = x;
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if (minX > 3)
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minX -= 3;
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else
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minX -= 0;
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// Crop bottom
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y = bmp.Height - 1;
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c = backgroundColor;
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while (y > minY && IsBackgroundColor(c, backgroundArgb))
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{
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c = bmp.GetPixel(0, y);
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if (IsBackgroundColor(c, backgroundArgb))
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{
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for (x = 1; x < bmp.Width; x++)
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{
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c = bmp.GetPixelNext();
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if (!IsBackgroundColor(c, backgroundArgb))
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break;
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}
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}
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if (IsBackgroundColor(c, backgroundArgb))
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y--;
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}
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int maxY = y + 7;
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if (maxY >= bmp.Height)
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maxY = bmp.Height - 1;
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// Crop right
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x = bmp.Width - 1;
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c = backgroundColor;
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while (x > minX && IsBackgroundColor(c, backgroundArgb))
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{
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for (y = minY; y < bmp.Height; y++)
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{
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c = bmp.GetPixel(x, y);
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if (!IsBackgroundColor(c, backgroundArgb))
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break;
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}
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if (IsBackgroundColor(c, backgroundArgb))
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x--;
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}
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int maxX = x + 7;
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if (maxX >= bmp.Width)
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maxX = bmp.Width - 1;
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bmp.UnlockImage();
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Bitmap bmpImage = bmp.GetBitmap();
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if (bmpImage.Width > 1 && bmpImage.Height > 1 && maxX - minX > 0 && maxY - minY > 0)
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{
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Bitmap bmpCrop = bmpImage.Clone(new Rectangle(minX, minY, maxX - minX, maxY - minY), bmpImage.PixelFormat);
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return bmpCrop;
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}
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return (Bitmap)bmpImage.Clone();
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}
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private static bool IsBackgroundColor(Color c, int backgroundArgb)
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{
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return c.A == 0 || c.ToArgb() == backgroundArgb;
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}
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public static void GenerateBitmap(byte[] data, FastBitmap bmp, int startY, int dataAddress, List<Color> fourColors, int addY)
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{
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int index = 0;
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bool onlyHalf = false;
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int y = startY;
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int x = 0;
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int colorZeroValue = fourColors[0].ToArgb();
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while (y < bmp.Height && dataAddress + index + 2 < data.Length)
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{
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int runLength;
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int color;
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bool restOfLine;
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index += DecodeRle(dataAddress + index, data, out color, out runLength, ref onlyHalf, out restOfLine);
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if (restOfLine)
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runLength = bmp.Width - x;
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Color c = fourColors[color]; // set color via the four colors
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for (int i = 0; i < runLength; i++, x++)
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{
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if (x >= bmp.Width - 1)
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{
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if (y < bmp.Height && x < bmp.Width && c != fourColors[0])
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bmp.SetPixel(x, y, c);
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if (onlyHalf)
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{
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onlyHalf = false;
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index++;
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}
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x = 0;
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y += addY;
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break;
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}
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if (y < bmp.Height && c.ToArgb() != colorZeroValue)
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bmp.SetPixel(x, y, c);
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}
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}
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}
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private static int DecodeRle(int index, byte[] data, out int color, out int runLength, ref bool onlyHalf, out bool restOfLine)
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{
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//Value Bits n=length, c=color
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//1-3 4 nncc (half a byte)
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//4-15 8 00nnnncc (one byte)
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//16-63 12 0000nnnnnncc (one and a half byte)
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//64-255 16 000000nnnnnnnncc (two bytes)
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// When reaching EndOfLine, index is byte aligned (skip 4 bits if necessary)
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restOfLine = false;
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byte b1 = data[index];
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byte b2 = data[index + 1];
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if (onlyHalf)
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{
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byte b3 = data[index + 2];
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b1 = (byte)(((b1 & Helper.B00001111) << 4) | ((b2 & Helper.B11110000) >> 4));
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b2 = (byte)(((b2 & Helper.B00001111) << 4) | ((b3 & Helper.B11110000) >> 4));
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}
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if (b1 >> 2 == 0)
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{
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runLength = (b1 << 6) | (b2 >> 2);
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color = b2 & Helper.B00000011;
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if (runLength == 0)
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{
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// rest of line + skip 4 bits if Only half
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restOfLine = true;
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if (onlyHalf)
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{
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onlyHalf = false;
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return 3;
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}
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}
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return 2;
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}
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if (b1 >> 4 == 0)
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{
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runLength = (b1 << 2) | (b2 >> 6);
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color = (b2 & Helper.B00110000) >> 4;
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if (onlyHalf)
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{
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onlyHalf = false;
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return 2;
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}
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onlyHalf = true;
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return 1;
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}
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if (b1 >> 6 == 0)
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{
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runLength = b1 >> 2;
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color = b1 & Helper.B00000011;
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return 1;
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}
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runLength = b1 >> 6;
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color = (b1 & Helper.B00110000) >> 4;
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if (onlyHalf)
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{
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onlyHalf = false;
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return 1;
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}
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onlyHalf = true;
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return 0;
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}
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//private static int DecodeRleNonOptimized(int index, byte[] data, out int color, out int runLength, ref bool onlyHalf, out bool restOfLine)
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//{
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// //Value Bits n=length, c=color
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// //1-3 4 n n c c (half a byte)
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// //4-15 8 0 0 n n n n c c (one byte)
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// //16-63 12 0 0 0 0 n n n n n n c c (one and a half byte)
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// //64-255 16 0 0 0 0 0 0 n n n n n n n n c c (two bytes)
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// // When reaching EndOfLine, index is byte aligned (skip 4 bits if necessary)
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// restOfLine = false;
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// string binary2 = Helper.GetBinaryString(data, index, 3);
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// if (onlyHalf)
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// binary2 = binary2.Substring(4);
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// if (binary2.StartsWith("000000"))
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// {
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// runLength = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(6, 8));
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// color = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(14, 2));
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// if (runLength == 0)
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// {
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// // rest of line + skip 4 bits if Only half
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// restOfLine = true;
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// if (onlyHalf)
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// {
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// onlyHalf = false;
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// return 3;
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// }
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// }
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// return 2;
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// }
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// if (binary2.StartsWith("0000"))
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// {
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// runLength = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(4, 6));
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// color = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(10, 2));
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// if (onlyHalf)
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// {
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// onlyHalf = false;
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// return 2;
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|
// }
|
|
// onlyHalf = true;
|
|
// return 1;
|
|
// }
|
|
|
|
// if (binary2.StartsWith("00"))
|
|
// {
|
|
// runLength = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(2, 4));
|
|
// color = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(6, 2));
|
|
// return 1;
|
|
// }
|
|
|
|
// runLength = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(0, 2));
|
|
// color = (int)Helper.GetUInt32FromBinaryString(binary2.Substring(2, 2));
|
|
// if (onlyHalf)
|
|
// {
|
|
// onlyHalf = false;
|
|
// return 1;
|
|
// }
|
|
// onlyHalf = true;
|
|
// return 0;
|
|
//}
|
|
|
|
}
|
|
}
|