Commit Graph

189 Commits

Author SHA1 Message Date
Retera
c0e224234a Snapshot while working towards support for destructables 2021-01-22 00:41:08 -05:00
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11e9a965dc Update instant attack effects not to setScene until location is assigned 2021-01-18 08:23:35 -05:00
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fa1656922f Improve hold position and show shift click waypoints 2021-01-18 08:20:01 -05:00
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9a2dc090ca Updates to harvesting, reduce max depth of the quad trees 2021-01-17 21:40:22 -05:00
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eeed5953cc Add new harvest ability 2021-01-11 01:59:25 -05:00
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29c58be930 Update harvest ability 2021-01-09 23:43:36 -05:00
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9210544e08 Updates to UI 2021-01-09 23:20:48 -05:00
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5283b7a038 Fix command card cancel menu icon, fix terrain handling missing cliff, improve build food cost handling 2020-12-24 08:46:56 -05:00
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6849d269ac Begin working on techtree pricing costs and related systems 2020-12-22 00:27:10 -05:00
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7ab1fa3193 GNU+Linux support with folder data source patch 2020-12-20 23:36:32 -06:00
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a5d4085e47 Backport terrain shaders to version 330 core 2020-12-19 01:02:20 -05:00
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03c3d34aa3 Add worker icon to constructing structure 2020-12-18 23:59:21 -05:00
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4f4f585bee Update unit pushing functions and add unstuck on unit movement 2020-12-17 00:10:12 -05:00
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f647ce172e Updates including basic FDF BACKDROP type and CantPlace errors when peon builds 2020-12-12 18:32:14 -05:00
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b60233a5a2 Update to support red and green status under buildings 2020-11-27 20:45:21 -05:00
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94d5d51f93 Update with attack ground aoe UI and other fixes 2020-11-24 01:40:03 -05:00
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d4595c5abc Fix command card crashes 2020-11-16 23:49:43 -05:00
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9f80e62ead Unit training queue display working 2020-11-15 05:00:11 -05:00
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f589afdf46 First draft of build queue, better working structures built list 2020-11-14 17:10:15 -05:00
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4ffd0c3283 Fix team color on build cursor 2020-11-14 09:43:21 -05:00
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1f9ccef70c Nudge peon outside building when complete 2020-11-14 00:02:08 -05:00
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2b3e5bdf4a Update with simple status bar 2020-11-13 23:12:39 -05:00
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632576323c Add build sounds and rough draft of build progress bar 2020-11-13 20:00:33 -05:00
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4fbb7adeaf Build behavior first draft 2020-11-10 22:44:22 -05:00
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bc9f7d37a0 Remove code from behaviortest branch 2020-11-08 19:08:01 -05:00
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cf9beb9923 Working with behaviors 2020-11-08 18:16:32 -05:00
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b74b2f6c91 Improve some edge cases when sequences are missing start and end keyframes 2020-11-07 14:55:09 -05:00
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b5bb731b29 Fix UI exit function 2020-11-01 20:28:22 -05:00
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bec43bcb3e Fix mouse intersect underground, fix anim blend, icon click sound 2020-11-01 13:05:38 -05:00
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238015f21d Highlight proper movement icons, improve sequence filter 2020-10-31 15:08:00 -04:00
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fa94450d54 Update autocast art 2020-10-29 08:39:13 -04:00
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0c0141cd71 Update ui 2020-10-26 08:34:33 -04:00
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e21bb492c1 Remove click drag test system 2020-10-25 12:05:16 -04:00
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5b7db285e2 Merge and some fixes, includes click drag ui test 2020-10-25 11:52:11 -04:00
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2173c993bc Make UI icons clickable 2020-10-24 01:10:37 -04:00
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7cea3e3fcd Support for walkable destructables 2020-10-23 22:35:25 -04:00
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e919f35904 Update with fixes for ui 2020-10-20 08:39:35 -04:00
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faf1cb4b72 Some fun updates to lighting system 2020-10-13 01:19:09 -04:00
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3dc8aff716 Update bounding to fix phoenix attack 2020-10-08 02:32:20 -04:00
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843b04b4a8 Update with lighting system, and after test playing Projection Revolution. 2020-10-06 02:19:25 -04:00
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b0b0745af9 Upgrade scene to have light manager 2020-09-27 02:58:04 -04:00
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59d350dd9e Add game clock functionality and begin work on lighting system 2020-09-26 16:02:20 -04:00
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cfa5f952de Update to include race, basic target types, better combat UI and behaviors 2020-09-22 22:30:07 -04:00
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bf16b4f698 Damage and armor UI and attack animation fixes 2020-09-04 08:29:37 -04:00
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5abb9e3fd9 Add warsmash ini, change model test file to load night elf campaign screen instead of arthas illidan fight 2020-08-12 04:17:42 -04:00
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dcb68ba6c9 Checkpoint with more updates and a decent single unit pathing experience 2020-07-25 20:31:10 -04:00
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d5a1ee643d Fix pathing grid issue on certain maps 2020-07-05 15:10:24 -04:00
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b2900f50fc More work on collisions to fix issues 2020-07-05 10:39:43 -04:00
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a4a072be4f Improve unit pathing with some work on adding units to the pathing grid, but it still has issues 2020-07-03 00:28:23 -04:00
Retera
d21b8be728 No repeat sounds, pathing, collision size 2020-07-01 00:27:23 -04:00