Retera
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c0e224234a
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Snapshot while working towards support for destructables
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2021-01-22 00:41:08 -05:00 |
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Retera
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11e9a965dc
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Update instant attack effects not to setScene until location is assigned
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2021-01-18 08:23:35 -05:00 |
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Retera
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fa1656922f
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Improve hold position and show shift click waypoints
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2021-01-18 08:20:01 -05:00 |
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Retera
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9a2dc090ca
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Updates to harvesting, reduce max depth of the quad trees
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2021-01-17 21:40:22 -05:00 |
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Retera
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eeed5953cc
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Add new harvest ability
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2021-01-11 01:59:25 -05:00 |
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Retera
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29c58be930
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Update harvest ability
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2021-01-09 23:43:36 -05:00 |
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Retera
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9210544e08
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Updates to UI
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2021-01-09 23:20:48 -05:00 |
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Retera
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5283b7a038
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Fix command card cancel menu icon, fix terrain handling missing cliff, improve build food cost handling
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2020-12-24 08:46:56 -05:00 |
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Retera
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6849d269ac
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Begin working on techtree pricing costs and related systems
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2020-12-22 00:27:10 -05:00 |
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Retera
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7ab1fa3193
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GNU+Linux support with folder data source patch
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2020-12-20 23:36:32 -06:00 |
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Retera
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a5d4085e47
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Backport terrain shaders to version 330 core
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2020-12-19 01:02:20 -05:00 |
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Retera
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03c3d34aa3
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Add worker icon to constructing structure
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2020-12-18 23:59:21 -05:00 |
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Retera
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4f4f585bee
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Update unit pushing functions and add unstuck on unit movement
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2020-12-17 00:10:12 -05:00 |
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Retera
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f647ce172e
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Updates including basic FDF BACKDROP type and CantPlace errors when peon builds
|
2020-12-12 18:32:14 -05:00 |
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Retera
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b60233a5a2
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Update to support red and green status under buildings
|
2020-11-27 20:45:21 -05:00 |
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Retera
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94d5d51f93
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Update with attack ground aoe UI and other fixes
|
2020-11-24 01:40:03 -05:00 |
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Retera
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d4595c5abc
|
Fix command card crashes
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2020-11-16 23:49:43 -05:00 |
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Retera
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9f80e62ead
|
Unit training queue display working
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2020-11-15 05:00:11 -05:00 |
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Retera
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f589afdf46
|
First draft of build queue, better working structures built list
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2020-11-14 17:10:15 -05:00 |
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Retera
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4ffd0c3283
|
Fix team color on build cursor
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2020-11-14 09:43:21 -05:00 |
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Retera
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1f9ccef70c
|
Nudge peon outside building when complete
|
2020-11-14 00:02:08 -05:00 |
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Retera
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2b3e5bdf4a
|
Update with simple status bar
|
2020-11-13 23:12:39 -05:00 |
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Retera
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632576323c
|
Add build sounds and rough draft of build progress bar
|
2020-11-13 20:00:33 -05:00 |
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Retera
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4fbb7adeaf
|
Build behavior first draft
|
2020-11-10 22:44:22 -05:00 |
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Retera
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bc9f7d37a0
|
Remove code from behaviortest branch
|
2020-11-08 19:08:01 -05:00 |
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Retera
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cf9beb9923
|
Working with behaviors
|
2020-11-08 18:16:32 -05:00 |
|
Retera
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b74b2f6c91
|
Improve some edge cases when sequences are missing start and end keyframes
|
2020-11-07 14:55:09 -05:00 |
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Retera
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b5bb731b29
|
Fix UI exit function
|
2020-11-01 20:28:22 -05:00 |
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Retera
|
bec43bcb3e
|
Fix mouse intersect underground, fix anim blend, icon click sound
|
2020-11-01 13:05:38 -05:00 |
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Retera
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238015f21d
|
Highlight proper movement icons, improve sequence filter
|
2020-10-31 15:08:00 -04:00 |
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Retera
|
fa94450d54
|
Update autocast art
|
2020-10-29 08:39:13 -04:00 |
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Retera
|
0c0141cd71
|
Update ui
|
2020-10-26 08:34:33 -04:00 |
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Retera
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e21bb492c1
|
Remove click drag test system
|
2020-10-25 12:05:16 -04:00 |
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Retera
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5b7db285e2
|
Merge and some fixes, includes click drag ui test
|
2020-10-25 11:52:11 -04:00 |
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Retera
|
2173c993bc
|
Make UI icons clickable
|
2020-10-24 01:10:37 -04:00 |
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Retera
|
7cea3e3fcd
|
Support for walkable destructables
|
2020-10-23 22:35:25 -04:00 |
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Retera
|
e919f35904
|
Update with fixes for ui
|
2020-10-20 08:39:35 -04:00 |
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Retera
|
faf1cb4b72
|
Some fun updates to lighting system
|
2020-10-13 01:19:09 -04:00 |
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Retera
|
3dc8aff716
|
Update bounding to fix phoenix attack
|
2020-10-08 02:32:20 -04:00 |
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Retera
|
843b04b4a8
|
Update with lighting system, and after test playing Projection Revolution.
|
2020-10-06 02:19:25 -04:00 |
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Retera
|
b0b0745af9
|
Upgrade scene to have light manager
|
2020-09-27 02:58:04 -04:00 |
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Retera
|
59d350dd9e
|
Add game clock functionality and begin work on lighting system
|
2020-09-26 16:02:20 -04:00 |
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Retera
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cfa5f952de
|
Update to include race, basic target types, better combat UI and behaviors
|
2020-09-22 22:30:07 -04:00 |
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Retera
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bf16b4f698
|
Damage and armor UI and attack animation fixes
|
2020-09-04 08:29:37 -04:00 |
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Retera
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5abb9e3fd9
|
Add warsmash ini, change model test file to load night elf campaign screen instead of arthas illidan fight
|
2020-08-12 04:17:42 -04:00 |
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Retera
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dcb68ba6c9
|
Checkpoint with more updates and a decent single unit pathing experience
|
2020-07-25 20:31:10 -04:00 |
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Retera
|
d5a1ee643d
|
Fix pathing grid issue on certain maps
|
2020-07-05 15:10:24 -04:00 |
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Retera
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b2900f50fc
|
More work on collisions to fix issues
|
2020-07-05 10:39:43 -04:00 |
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Retera
|
a4a072be4f
|
Improve unit pathing with some work on adding units to the pathing grid, but it still has issues
|
2020-07-03 00:28:23 -04:00 |
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Retera
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d21b8be728
|
No repeat sounds, pathing, collision size
|
2020-07-01 00:27:23 -04:00 |
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