Retera
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55bdfcb9fc
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Update with some beginning on a jass API that does not run and is not usable yet
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2021-03-20 14:54:38 -04:00 |
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Retera
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5e3150124a
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Inventory system for basic item pickup and drop but no item behaviors yet
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2021-03-16 01:03:24 -04:00 |
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Retera
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876b26e42f
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Rename sample file
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2021-03-08 08:31:23 -05:00 |
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Retera
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53c9e20c3f
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Fix issues with billboard lock X and Y
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2021-03-08 08:30:36 -05:00 |
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Retera
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9249c8e6df
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Reworking how billboard locks work
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2021-03-06 12:57:32 -05:00 |
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Retera
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22e07de19a
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Fun with some menu button support and hero stats and levels
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2021-03-06 12:46:51 -05:00 |
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Retera
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27ee234574
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Small updates
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2021-02-20 10:42:27 -05:00 |
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Retera
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e99b44222c
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Update with small fixes, data ui load level 1 tooltip, night elf build
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2021-02-15 23:41:36 -05:00 |
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Retera
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2c5c00d4ea
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Update build and train to show requirements, also sRGB filter change for fun
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2021-02-15 01:40:57 -05:00 |
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Retera
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780ed7b60b
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Checkpoint after adding tooltips with prices
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2021-02-13 19:56:11 -05:00 |
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Retera
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7cf7f30907
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Checkpoint after Furbolg battle
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2021-02-06 12:27:47 -05:00 |
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Retera
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581f51ef65
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Update to have lumber harvest, still bugged
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2021-02-01 08:38:04 -05:00 |
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Retera
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600ec9536b
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Initial commit for experimental effort to parse 1.32 format
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2021-01-31 23:09:25 -05:00 |
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Retera
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12ef127d0e
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Attempt to improve pathfinding performance
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2021-01-31 14:22:17 -05:00 |
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Retera
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28a24471fc
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Update with basic positional audio using an override on libgdx
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2021-01-24 17:22:06 -05:00 |
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Retera
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8111441f16
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Ignore repeat orders
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2021-01-24 15:10:13 -05:00 |
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Retera
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d4245e2e65
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Change pathfinding processor to have a per player per frame cycle limit
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2021-01-24 14:37:12 -05:00 |
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Retera
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cacdf7f266
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Disable auto attack for workers, fix NPE in return resources
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2021-01-24 12:46:34 -05:00 |
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Retera
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2d8b3e7cae
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Improve ramps and ramp shading with some heuristics
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2021-01-24 12:15:35 -05:00 |
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Retera
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056eed55da
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Update ini
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2021-01-23 23:35:40 -05:00 |
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Retera
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ec1510adcd
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Update ramps and cliffs
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2021-01-23 23:03:03 -05:00 |
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Retera
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4f7368eb57
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Clickable destructables, some cliff changes, shadows on bridges
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2021-01-23 03:09:55 -05:00 |
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Retera
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9da2160565
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Remove parse bogus classes
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2021-01-22 00:42:45 -05:00 |
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Retera
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c0e224234a
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Snapshot while working towards support for destructables
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2021-01-22 00:41:08 -05:00 |
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Retera
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11e9a965dc
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Update instant attack effects not to setScene until location is assigned
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2021-01-18 08:23:35 -05:00 |
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Retera
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fa1656922f
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Improve hold position and show shift click waypoints
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2021-01-18 08:20:01 -05:00 |
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Retera
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9a2dc090ca
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Updates to harvesting, reduce max depth of the quad trees
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2021-01-17 21:40:22 -05:00 |
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Retera
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eeed5953cc
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Add new harvest ability
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2021-01-11 01:59:25 -05:00 |
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Retera
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29c58be930
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Update harvest ability
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2021-01-09 23:43:36 -05:00 |
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Retera
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9210544e08
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Updates to UI
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2021-01-09 23:20:48 -05:00 |
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Retera
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5283b7a038
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Fix command card cancel menu icon, fix terrain handling missing cliff, improve build food cost handling
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2020-12-24 08:46:56 -05:00 |
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Retera
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6849d269ac
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Begin working on techtree pricing costs and related systems
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2020-12-22 00:27:10 -05:00 |
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Retera
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7ab1fa3193
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GNU+Linux support with folder data source patch
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2020-12-20 23:36:32 -06:00 |
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Retera
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a5d4085e47
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Backport terrain shaders to version 330 core
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2020-12-19 01:02:20 -05:00 |
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Retera
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03c3d34aa3
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Add worker icon to constructing structure
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2020-12-18 23:59:21 -05:00 |
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Retera
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4f4f585bee
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Update unit pushing functions and add unstuck on unit movement
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2020-12-17 00:10:12 -05:00 |
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Retera
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f647ce172e
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Updates including basic FDF BACKDROP type and CantPlace errors when peon builds
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2020-12-12 18:32:14 -05:00 |
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Retera
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b60233a5a2
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Update to support red and green status under buildings
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2020-11-27 20:45:21 -05:00 |
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Retera
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94d5d51f93
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Update with attack ground aoe UI and other fixes
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2020-11-24 01:40:03 -05:00 |
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Retera
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d4595c5abc
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Fix command card crashes
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2020-11-16 23:49:43 -05:00 |
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Retera
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9f80e62ead
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Unit training queue display working
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2020-11-15 05:00:11 -05:00 |
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Retera
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f589afdf46
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First draft of build queue, better working structures built list
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2020-11-14 17:10:15 -05:00 |
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Retera
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4ffd0c3283
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Fix team color on build cursor
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2020-11-14 09:43:21 -05:00 |
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Retera
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1f9ccef70c
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Nudge peon outside building when complete
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2020-11-14 00:02:08 -05:00 |
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Retera
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2b3e5bdf4a
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Update with simple status bar
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2020-11-13 23:12:39 -05:00 |
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Retera
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632576323c
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Add build sounds and rough draft of build progress bar
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2020-11-13 20:00:33 -05:00 |
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Retera
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4fbb7adeaf
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Build behavior first draft
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2020-11-10 22:44:22 -05:00 |
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Retera
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bc9f7d37a0
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Remove code from behaviortest branch
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2020-11-08 19:08:01 -05:00 |
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Retera
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cf9beb9923
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Working with behaviors
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2020-11-08 18:16:32 -05:00 |
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Retera
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b74b2f6c91
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Improve some edge cases when sequences are missing start and end keyframes
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2020-11-07 14:55:09 -05:00 |
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