Commit Graph

162 Commits

Author SHA1 Message Date
Retera
55bdfcb9fc Update with some beginning on a jass API that does not run and is not usable yet 2021-03-20 14:54:38 -04:00
Retera
5e3150124a Inventory system for basic item pickup and drop but no item behaviors yet 2021-03-16 01:03:24 -04:00
Retera
876b26e42f Rename sample file 2021-03-08 08:31:23 -05:00
Retera
53c9e20c3f Fix issues with billboard lock X and Y 2021-03-08 08:30:36 -05:00
Retera
9249c8e6df Reworking how billboard locks work 2021-03-06 12:57:32 -05:00
Retera
22e07de19a Fun with some menu button support and hero stats and levels 2021-03-06 12:46:51 -05:00
Retera
27ee234574 Small updates 2021-02-20 10:42:27 -05:00
Retera
e99b44222c Update with small fixes, data ui load level 1 tooltip, night elf build 2021-02-15 23:41:36 -05:00
Retera
2c5c00d4ea Update build and train to show requirements, also sRGB filter change for fun 2021-02-15 01:40:57 -05:00
Retera
780ed7b60b Checkpoint after adding tooltips with prices 2021-02-13 19:56:11 -05:00
Retera
7cf7f30907 Checkpoint after Furbolg battle 2021-02-06 12:27:47 -05:00
Retera
581f51ef65 Update to have lumber harvest, still bugged 2021-02-01 08:38:04 -05:00
Retera
600ec9536b Initial commit for experimental effort to parse 1.32 format 2021-01-31 23:09:25 -05:00
Retera
12ef127d0e Attempt to improve pathfinding performance 2021-01-31 14:22:17 -05:00
Retera
28a24471fc Update with basic positional audio using an override on libgdx 2021-01-24 17:22:06 -05:00
Retera
8111441f16 Ignore repeat orders 2021-01-24 15:10:13 -05:00
Retera
d4245e2e65 Change pathfinding processor to have a per player per frame cycle limit 2021-01-24 14:37:12 -05:00
Retera
cacdf7f266 Disable auto attack for workers, fix NPE in return resources 2021-01-24 12:46:34 -05:00
Retera
2d8b3e7cae Improve ramps and ramp shading with some heuristics 2021-01-24 12:15:35 -05:00
Retera
056eed55da Update ini 2021-01-23 23:35:40 -05:00
Retera
ec1510adcd Update ramps and cliffs 2021-01-23 23:03:03 -05:00
Retera
4f7368eb57 Clickable destructables, some cliff changes, shadows on bridges 2021-01-23 03:09:55 -05:00
Retera
9da2160565 Remove parse bogus classes 2021-01-22 00:42:45 -05:00
Retera
c0e224234a Snapshot while working towards support for destructables 2021-01-22 00:41:08 -05:00
Retera
11e9a965dc Update instant attack effects not to setScene until location is assigned 2021-01-18 08:23:35 -05:00
Retera
fa1656922f Improve hold position and show shift click waypoints 2021-01-18 08:20:01 -05:00
Retera
9a2dc090ca Updates to harvesting, reduce max depth of the quad trees 2021-01-17 21:40:22 -05:00
Retera
eeed5953cc Add new harvest ability 2021-01-11 01:59:25 -05:00
Retera
29c58be930 Update harvest ability 2021-01-09 23:43:36 -05:00
Retera
9210544e08 Updates to UI 2021-01-09 23:20:48 -05:00
Retera
5283b7a038 Fix command card cancel menu icon, fix terrain handling missing cliff, improve build food cost handling 2020-12-24 08:46:56 -05:00
Retera
6849d269ac Begin working on techtree pricing costs and related systems 2020-12-22 00:27:10 -05:00
Retera
7ab1fa3193 GNU+Linux support with folder data source patch 2020-12-20 23:36:32 -06:00
Retera
a5d4085e47 Backport terrain shaders to version 330 core 2020-12-19 01:02:20 -05:00
Retera
03c3d34aa3 Add worker icon to constructing structure 2020-12-18 23:59:21 -05:00
Retera
4f4f585bee Update unit pushing functions and add unstuck on unit movement 2020-12-17 00:10:12 -05:00
Retera
f647ce172e Updates including basic FDF BACKDROP type and CantPlace errors when peon builds 2020-12-12 18:32:14 -05:00
Retera
b60233a5a2 Update to support red and green status under buildings 2020-11-27 20:45:21 -05:00
Retera
94d5d51f93 Update with attack ground aoe UI and other fixes 2020-11-24 01:40:03 -05:00
Retera
d4595c5abc Fix command card crashes 2020-11-16 23:49:43 -05:00
Retera
9f80e62ead Unit training queue display working 2020-11-15 05:00:11 -05:00
Retera
f589afdf46 First draft of build queue, better working structures built list 2020-11-14 17:10:15 -05:00
Retera
4ffd0c3283 Fix team color on build cursor 2020-11-14 09:43:21 -05:00
Retera
1f9ccef70c Nudge peon outside building when complete 2020-11-14 00:02:08 -05:00
Retera
2b3e5bdf4a Update with simple status bar 2020-11-13 23:12:39 -05:00
Retera
632576323c Add build sounds and rough draft of build progress bar 2020-11-13 20:00:33 -05:00
Retera
4fbb7adeaf Build behavior first draft 2020-11-10 22:44:22 -05:00
Retera
bc9f7d37a0 Remove code from behaviortest branch 2020-11-08 19:08:01 -05:00
Retera
cf9beb9923 Working with behaviors 2020-11-08 18:16:32 -05:00
Retera
b74b2f6c91 Improve some edge cases when sequences are missing start and end keyframes 2020-11-07 14:55:09 -05:00