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openrw/tests/test_trafficdirector.cpp

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#include <boost/test/unit_test.hpp>
#include "test_globals.hpp"
#include <ai/AIGraph.hpp>
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#include <ai/TrafficDirector.hpp>
#include <objects/CharacterObject.hpp>
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#include <objects/InstanceObject.hpp>
#include <render/ViewCamera.hpp>
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bool operator!=(const AIGraphNode* lhs, const glm::vec3& rhs) {
return lhs->position != rhs;
}
std::ostream& operator<<(std::ostream& os, const AIGraphNode* yt) {
os << glm::to_string(yt->position);
return os;
}
BOOST_AUTO_TEST_SUITE(TrafficDirectorTests)
#if RW_TEST_WITH_DATA
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BOOST_AUTO_TEST_CASE(test_available_nodes) {
AIGraph graph;
PathData path{PathData::PATH_PED,
0,
"",
{
{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, 2, {10.f, 0.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, 3, {10.f, -10.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, 4, {0.f, -10.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, 5, {-10.f, -10.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, 6, {-10.f, 0.f, 0.f}, 1.f, 0, 0},
{PathNode::EXTERNAL, -1, {-10.f, 10.f, 0.f}, 1.f, 0, 0},
}};
graph.createPathNodes(glm::vec3(), glm::quat(), path);
TrafficDirector director(&graph, Global::get().e);
ViewCamera testCamera(glm::vec3(-5.f, -5.f, 0.f));
auto open =
director.findAvailableNodes(AIGraphNode::Pedestrian, testCamera, 10.f);
std::vector<glm::vec3> expected{
{0.f, -10.f, 0.f}, {-10.f, -10.f, 0.f}, {-10.f, 0.f, 0.f}};
BOOST_REQUIRE(expected.size() == 3);
BOOST_ASSERT(expected.size() == open.size());
for (auto& v : expected) {
BOOST_CHECK(std::find_if(open.begin(), open.end(), [v](AIGraphNode* n) {
return n->position == v;
}) != open.end());
}
}
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BOOST_AUTO_TEST_CASE(test_node_not_blocking) {
AIGraph graph;
PathData path{PathData::PATH_PED,
0,
"",
{
{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
}};
graph.createPathNodes(glm::vec3(), glm::quat(), path);
TrafficDirector director(&graph, Global::get().e);
// Create something that isn't a pedestrian
InstanceObject* box =
Global::get().e->createInstance(1337, glm::vec3(10.f, 10.f, 0.f));
{
auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
glm::vec3(5.f, 5.f, 0.f), 10.f);
BOOST_CHECK(open.size() == 1);
}
Global::get().e->destroyObject(box);
}
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BOOST_AUTO_TEST_CASE(test_node_blocking) {
AIGraph graph;
PathData path{PathData::PATH_PED,
0,
"",
{
{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
}};
graph.createPathNodes(glm::vec3(), glm::quat(), path);
TrafficDirector director(&graph, Global::get().e);
// create something that should block the spawn point
CharacterObject* ped =
Global::get().e->createPedestrian(1, glm::vec3(10.f, 10.f, 0.f));
{
auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
glm::vec3(5.f, 5.f, 0.f), 10.f);
BOOST_CHECK(open.size() == 0);
}
Global::get().e->destroyObject(ped);
}
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BOOST_AUTO_TEST_CASE(test_node_density) {
AIGraph graph;
PathData path{PathData::PATH_PED,
0,
"",
{
{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
}};
graph.createPathNodes(glm::vec3(), glm::quat(), path);
TrafficDirector director(&graph, Global::get().e);
CharacterObject* ped =
Global::get().e->createPedestrian(1, glm::vec3(5.f, 5.f, 0.f));
{
director.setDensity(AIGraphNode::Pedestrian, 1.f);
auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
glm::vec3(5.f, 5.f, 0.f), 10.f);
BOOST_CHECK(open.size() == 0);
}
{
director.setDensity(AIGraphNode::Pedestrian, 2.f);
auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
glm::vec3(5.f, 5.f, 0.f), 10.f);
BOOST_CHECK(open.size() == 1);
}
Global::get().e->destroyObject(ped);
}
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BOOST_AUTO_TEST_CASE(test_create_traffic) {
AIGraph graph;
PathData path{PathData::PATH_PED,
0,
"",
{
{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
}};
graph.createPathNodes(glm::vec3(), glm::quat(), path);
TrafficDirector director(&graph, Global::get().e);
auto created = director.populateNearby(glm::vec3(0.f, 0.f, 0.f), 20.f);
BOOST_CHECK(created.size() == 1);
// Global::get().e->destroyObject(created[0]);
}
#endif
BOOST_AUTO_TEST_SUITE_END()