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openrw/README.md

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# OpenRW
This is an attempt at re-implementing the GTA III game binary, adding support for more platforms
and input methods, while fixing some issues that plauge the original release.
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**REQURIES A COPY OF GTA III PC**.
Without an original copy of the game, it will not be possible to run openrw.
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## Building
Dependencies:
* Bullet
* GLM (0.9.5+)
* SFML (2.0+)
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* Boost Test
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Options:
* BUILD_TESTS — Builds the test suite
* BUILD_TOOLS — Builds the rwviewer application
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* BUILD\_OLD\_TOOLS Builds old, unmaintained tools (datadump & analyzer)
### Recomended build
```
$ mkdir build
$ cd build
$ cmake ../
```
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## Running
Once compiled, set `OPENRW_GAME_PATH` to the directory containing "gta3.exe" and run rwgame.
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### rwgame
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* Options:
* env: OPENRW\_GAME\_PATH, must be set to the folder containing "gta3.exe"
* -w **n**, -h **n** sets initial window size
### rwviewer
Intended to be a tool for viewing the various game data types, such as objects and models. Currently awaiting refactoring.
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## Documentation
Run Doxygen on the included Doxyfile to generate documentation.
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## Things to do
* Finish rwng reorganisation
* Split basic functionality from rwengine into core library.
* Clean up more of GameObject's member variables.
* Implement script debugging.
* Fix rwviewer for new paradigm.
* Fix water rendering artefacts.
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## License
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
### Third Party Licenses
MAD is licensed under the GNU General Public License
* http://www.underbit.com/products/mad/
SFML is licensed under the zlib license
* http://www.sfml-dev.org/license.php
Bullet Physics is licensed under the zlib license
* http://bulletphysics.org/mediawiki-1.5.8/index.php/LICENSE