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Added jumps to Garage & Airport
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@ -71,6 +71,12 @@ DebugState::DebugState(RWGame* game, const glm::vec3& vp, const glm::quat& vd)
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}, entryHeight));
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}
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#endif
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m->addEntry(Menu::lambda("Jump to Garage", [=] {
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jumpCharacter(game, game->getWorld()->state.player, glm::vec3(270.f, -605.f, 40.f));
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}, entryHeight));
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m->addEntry(Menu::lambda("Jump to Airport", [=] {
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jumpCharacter(game, game->getWorld()->state.player, glm::vec3(-950.f, -980.f, 12.f));
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}, entryHeight));
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m->addEntry(Menu::lambda("Jump to Hideout", [=] {
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jumpCharacter(game, game->getWorld()->state.player, glm::vec3(875.0, -309.0, 100.0));
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}, entryHeight));
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