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Extract zone data tests to be more explicit

This commit is contained in:
Daniel Evans 2018-08-06 23:25:03 +01:00
parent 09a092475e
commit 413df08ea9

View File

@ -9,16 +9,23 @@ struct WithLoaderIPL {
BOOST_FIXTURE_TEST_SUITE(LoaderIPLTests, WithLoaderIPL)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_load_zones) {
BOOST_AUTO_TEST_CASE(zone_count_is_correct) {
const auto& gdpath = Global::get().getGamePath();
BOOST_REQUIRE(loader.load(gdpath + "/data/gta3.zon"));
BOOST_REQUIRE(loader.zones.size() > 2);
auto& zone1 = loader.zones[0];
BOOST_CHECK_EQUAL(zone1.name, "ROADBR1");
BOOST_TEST(loader.zones.size() == 42);
}
BOOST_AUTO_TEST_CASE(zone_data_is_correct) {
const auto& gdpath = Global::get().getGamePath();
BOOST_REQUIRE(loader.load(gdpath + "/data/gta3.zon"));
auto& zone1 = loader.zones[1];
BOOST_TEST(zone1.name == "PORT_W");
BOOST_TEST(zone1.type == 0);
BOOST_TEST(zone1.min.x == 751.68f);
BOOST_TEST(zone1.island == 1);
}
#endif
BOOST_AUTO_TEST_SUITE_END()