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Provide tests for ViewCamera
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@ -34,6 +34,7 @@ set(TESTS
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Text
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TrafficDirector
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Vehicle
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ViewCamera
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VisualFX
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Weapon
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World
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@ -3,6 +3,6 @@
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#include "test_Globals.hpp"
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std::ostream& operator<<(std::ostream& stream, const glm::vec3& v) {
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stream << v.x << " " << v.y << " " << v.z;
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stream << glm::to_string(v);
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return stream;
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}
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@ -45,6 +45,12 @@ struct print_log_value<glm::vec3> {
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s << glm::to_string(v);
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}
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};
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template <>
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struct print_log_value<glm::vec4> {
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void operator()(std::ostream& s, glm::vec4 const& v) {
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s << glm::to_string(v);
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}
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};
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BOOST_NS_MAGIC_CLOSING
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}
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}
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26
tests/test_ViewCamera.cpp
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26
tests/test_ViewCamera.cpp
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@ -0,0 +1,26 @@
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#include <boost/test/unit_test.hpp>
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#include "test_Globals.hpp"
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#include <render/ViewCamera.hpp>
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namespace {
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struct CameraFixture {
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ViewCamera camera_ {
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{1.f, 2.f, 3.f}
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};
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};
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}
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BOOST_AUTO_TEST_SUITE(ViewCameraTests)
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BOOST_FIXTURE_TEST_CASE(test_creation, CameraFixture) {
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BOOST_CHECK_EQUAL(camera_.position, glm::vec3(1.f, 2.f, 3.f));
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}
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BOOST_FIXTURE_TEST_CASE(test_view_matrix, CameraFixture) {
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const auto& view = camera_.getView();
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BOOST_CHECK_EQUAL(view[3], glm::vec4(2.f, -3.f, 1.f, 1.f));
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}
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BOOST_AUTO_TEST_SUITE_END()
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