tsjost
5f5afac574
Fix off-by-one error putting null char into filepath
2021-10-13 00:13:56 +02:00
tsjost
74993e2a94
Re-use the same random engine
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as per https://github.com/rwengine/openrw/pull/682#discussion_r249476939
2021-10-12 21:53:56 +02:00
Florin9doi
fc394a1bde
Remove boost::filesystem; Fixes #670
2021-10-12 21:53:56 +02:00
tsjost
e34884598f
std::filesystem uses perms::*_exec not _exe
2021-10-12 18:18:38 +02:00
tsjost
26983ffa3d
unique_path doesn't exist in std::filesystem
2021-10-12 18:18:38 +02:00
Daniel Evans
c7d77084c2
Merge pull request #717 from danhedron/imgui
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Use ImGui for debugging
2019-05-25 16:37:07 +01:00
Daniel Evans
e759101a47
Provide tests for ViewCamera
2019-05-23 23:38:43 +01:00
Filip Gawin
685b78a6f6
Fix openAL's issue with unqueueing buffers
2019-05-23 15:24:01 +02:00
Filip Gawin
88b1c9e509
Replicate extra scenerio in audio loading test
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(hazardous for streaming)
2019-05-23 15:24:01 +02:00
Daniel Evans
ff10f3769e
Unify Object Atomic/Clump handling
2019-05-16 00:11:32 +01:00
Filip Gawin
a63b084d31
Implement basic tests for audio decoding and playing
2019-04-10 20:29:34 +02:00
Daniel Evans
a3916ca677
Merge pull request #696 from ShFil119/various
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Various (smaller changes)
2019-03-18 20:05:51 +00:00
Daniel Evans
23e21a3d58
Merge pull request #693 from danhedron/remove-nodata-build
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Remove RW_TEST_WITH_DATA from test code
2019-01-22 03:16:40 +00:00
Daniel Evans
6f9e23acc9
Remove RW_TEST_WITH_DATA from test code
2019-01-21 20:31:31 +00:00
Filip Gawin
f15f3cefdd
Avoid using shared_ptr for InstanceData
2019-01-21 00:29:11 +01:00
Filip Gawin
dd8de77b8e
Cleanup headers of rwengine
2019-01-20 20:00:00 +01:00
Filip Gawin
1a7d4ac7e6
Cleanup interfaces of rwgame
2019-01-20 20:00:00 +01:00
Daniel Evans
01d2445b86
Merge pull request #692 from madebr/rwconfig_fixes
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RWconfig fixes
2019-01-18 22:31:21 +00:00
Daniel Evans
08c90fdfb8
Merge pull request #683 from danhedron/feat/melee
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Melee Weapon implementation
2019-01-13 01:06:09 +00:00
Anonymous Maarten
548ff80909
rwgame+tests: fix argument parsing of bool arguments
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- --invert_y caused a boost::bad_any_cast exception
- do not allow guessing of command line options + test
2019-01-08 02:11:55 +01:00
Daniel Evans
f59653eeea
Make DamageInfo construction more explicit
2019-01-06 02:54:03 +00:00
Anonymous Maarten
58c0dcd8ce
cmake: only set C and C++ standard for "core targets"
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core targets = developed by us
2019-01-05 05:22:25 +01:00
Anonymous Maarten
c066077a4c
Revert "Disable warnings caused by register in bullet"
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This reverts commit 4940ae0d6b
.
2019-01-05 05:14:25 +01:00
Daniel Evans
bdacc1137a
Modernize ScanType enum
2019-01-05 02:02:28 +00:00
Daniel Evans
62637ccc29
Move WeaponScan to Weapon.hpp, add scan source field
2019-01-04 01:11:17 +00:00
Daniel Evans
97609fcb5e
HitTest class for use in area scanning
2019-01-03 00:00:54 +00:00
Anonymous Maarten
b39d002522
tests: make tests use librwgame
2018-12-28 00:58:10 +01:00
Anonymous Maarten
8b38fda984
rwgame: merge argument + configuration file parsing + add tests
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- definition of arguments an configuration parameters is centralized
in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Filip Gawin
c49b4bbd50
Further refactor of menu managment
2018-12-27 22:50:05 +01:00
Filip Gawin
d5541ac91f
Convert Menu instances to std::optional
2018-12-21 22:58:51 +01:00
Filip Gawin
835c0147fe
Use static instance of AnimationBone
2018-12-09 14:32:11 +01:00
Daniel Evans
fe3d085de2
Merge pull request #666 from madebr/codecov
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Add coverage reports
2018-12-02 11:41:37 +00:00
Filip Gawin
6cc8037ffb
Convert vehicleInfo to vector
2018-11-29 23:36:44 +01:00
Filip Gawin
3c98a7222d
Use only static memory allocations of DynamicObjectData
2018-11-29 23:36:44 +01:00
Filip Gawin
dce5257eb3
Avoid dynamic allocations of WeaponData
2018-11-29 23:36:44 +01:00
Anonymous Maarten
d43123ba50
ci: add ability to upload to codecov.io
2018-11-27 13:47:25 +01:00
Petar Kukolj
262523c211
Add HUDDrawer class and add a test
2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b
Disable warnings caused by register in bullet
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To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
Filip Gawin
0ae2a836ca
Game objects as unique ptrs
2018-10-05 13:06:53 +01:00
Filip Gawin
a813837040
Convert AnimationBone and Animatior to unique ptr
2018-09-24 21:32:33 +01:00
Anonymous Maarten
c73e5d514d
cmake+ci: install pdb's + enable on ci
2018-09-16 00:53:18 +02:00
Anonymous Maarten
0b8bc41fa7
all: fix 'warning: missing braces around initializer'
2018-09-16 00:53:16 +02:00
Anonymous Maarten
32d3ab7508
rwengine+tests: disable C4305 warning for bullet3
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warning C4305: 'argument': truncation from 'double' to 'const btScalar'
2018-09-16 00:52:41 +02:00
Anonymous Maarten
cce05da985
tests: fix for xcode
2018-09-16 00:52:41 +02:00
Daniel Evans
02b42a8fed
Merge pull request #616 from ShFil119/remove_raw_ptrs_from_objects
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Remove raw ptrs from game objects
2018-09-01 23:37:42 +01:00
Filip Gawin
63ab663ea5
Remove raw ptrs from VehicleObject
2018-08-31 20:04:39 +02:00
Daniel Evans
26398ca636
Merge pull request #603 from ShFil119/sounds_tests
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Prepare tests for Sound and SoundBuffer
2018-08-29 20:30:13 +01:00
Filip Gawin
77e0e3a3bc
Prepare tests for Sound and SoundBuffer
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Also refactored SoundBuffer a bit.
2018-08-29 19:43:18 +02:00
Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
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Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Filip Gawin
e8fe8b614a
Refactor VisualFX and fix memory leaks
2018-08-21 21:51:28 +02:00