Filip Gawin
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09d466269d
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Avoid overwriting generic textures with splashes
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2019-04-12 23:38:08 +02:00 |
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Filip Gawin
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a63b084d31
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Implement basic tests for audio decoding and playing
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2019-04-10 20:29:34 +02:00 |
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Filip Gawin
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50c6eedf4f
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Divide SoundSource (for future streaming)
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2019-04-10 20:29:34 +02:00 |
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Daniel Evans
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a3916ca677
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Merge pull request #696 from ShFil119/various
Various (smaller changes)
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2019-03-18 20:05:51 +00:00 |
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Filip Gawin
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7592a48587
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Avoid using map for Logger::MessageSeverity
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2019-03-18 00:14:44 +01:00 |
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Filip Gawin
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195020df46
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Use unique_ptr to handle TextureData
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2019-03-18 00:14:23 +01:00 |
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Artem Popov
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342e3c8f83
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Pickups speed adjusted. Closes #694 (#701)
* Pickups speed adjusted
* requested changes
* Variable name adjusted
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2019-02-15 23:49:44 +01:00 |
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George Popoff
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9b4ebc105c
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Fix segfault when failed to create shader object
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2019-02-11 00:35:25 +01:00 |
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Florin9doi
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d55fb3f0e5
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Update docker image
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2019-02-10 12:56:05 +01:00 |
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Daniel Evans
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23e21a3d58
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Merge pull request #693 from danhedron/remove-nodata-build
Remove RW_TEST_WITH_DATA from test code
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2019-01-22 03:16:40 +00:00 |
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Daniel Evans
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6f9e23acc9
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Remove RW_TEST_WITH_DATA from test code
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2019-01-21 20:31:31 +00:00 |
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Filip Gawin
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f15f3cefdd
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Avoid using shared_ptr for InstanceData
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2019-01-21 00:29:11 +01:00 |
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Filip Gawin
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44148c528a
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Use '\n' instead of std::endl
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2019-01-21 00:29:11 +01:00 |
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Filip Gawin
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dd8de77b8e
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Cleanup headers of rwengine
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2019-01-20 20:00:00 +01:00 |
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Filip Gawin
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c03fbf79f8
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Cleanup rwcore headers
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2019-01-20 20:00:00 +01:00 |
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Filip Gawin
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1a7d4ac7e6
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Cleanup interfaces of rwgame
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2019-01-20 20:00:00 +01:00 |
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Daniel Evans
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01d2445b86
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Merge pull request #692 from madebr/rwconfig_fixes
RWconfig fixes
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2019-01-18 22:31:21 +00:00 |
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Daniel Evans
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530a7d35ac
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Merge pull request #686 from vflyson/patch-1
Prevent weapon use while driving
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2019-01-18 20:42:50 +00:00 |
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Vincent Flyson
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490bc91f91
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Prevent weapon use while driving
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2019-01-15 22:47:40 -05:00 |
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Daniel Evans
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08c90fdfb8
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Merge pull request #683 from danhedron/feat/melee
Melee Weapon implementation
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2019-01-13 01:06:09 +00:00 |
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Anonymous Maarten
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1ccec04148
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rwgame: catch boost::exception
Boost.program_options throws boost::exception on macosx's xcode
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2019-01-08 04:14:11 +01:00 |
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Anonymous Maarten
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548ff80909
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rwgame+tests: fix argument parsing of bool arguments
- --invert_y caused a boost::bad_any_cast exception
- do not allow guessing of command line options + test
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2019-01-08 02:11:55 +01:00 |
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Daniel Evans
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21da262a64
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Merge pull request #678 from madebr/conan_cmake
Various conan/cmake updates 'n fixes
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2019-01-06 04:47:44 +00:00 |
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Daniel Evans
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f59653eeea
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Make DamageInfo construction more explicit
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2019-01-06 02:54:03 +00:00 |
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Anonymous Maarten
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151de65f69
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cmake+conan: do not use debug runtime in debug mode
This improves debug experience on windows using Visual Studio
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2019-01-05 05:22:28 +01:00 |
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Anonymous Maarten
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5e582fd393
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conan: update qt, boost, ffmpeg, openal and sdl2
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2019-01-05 05:22:28 +01:00 |
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Anonymous Maarten
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bdf4167cd3
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conan: Visual Studio 2015 has no c++17 support
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2019-01-05 05:22:28 +01:00 |
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Anonymous Maarten
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58c0dcd8ce
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cmake: only set C and C++ standard for "core targets"
core targets = developed by us
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2019-01-05 05:22:25 +01:00 |
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Anonymous Maarten
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35731f2031
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cmake: simplify wraptargets
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2019-01-05 05:14:25 +01:00 |
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Anonymous Maarten
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80946d64e6
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cmake: detect ffmpeg version
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2019-01-05 05:14:25 +01:00 |
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Anonymous Maarten
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8efde3a5cb
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cmake: simplify FindSDL2 + detect SDL2 version
+ allow switching between static and shared SDL2
without complete reconfiguration and rebuild.
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2019-01-05 05:14:25 +01:00 |
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Anonymous Maarten
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9ea287606d
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project: update travis url to travis-ci.com
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2019-01-05 05:14:25 +01:00 |
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Anonymous Maarten
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e01a5365b0
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cmake: pass /Zc:__cplusplus to msvc to set correct __cplusplus macro
https://blogs.msdn.microsoft.com/vcblog/2018/04/09/msvc-now-correctly-reports-__cplusplus/
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2019-01-05 05:14:25 +01:00 |
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Anonymous Maarten
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c066077a4c
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Revert "Disable warnings caused by register in bullet"
This reverts commit 4940ae0d6b .
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2019-01-05 05:14:25 +01:00 |
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Daniel Evans
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bdacc1137a
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Modernize ScanType enum
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2019-01-05 02:02:28 +00:00 |
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Daniel Evans
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f894718183
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Melee against on-ground target uses alternate anim
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2019-01-05 01:49:18 +00:00 |
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Daniel Evans
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c307a1c5e3
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Implement melee weapon damage
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2019-01-04 01:11:17 +00:00 |
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Daniel Evans
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62637ccc29
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Move WeaponScan to Weapon.hpp, add scan source field
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2019-01-04 01:11:17 +00:00 |
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Daniel Evans
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fd11f9c7e3
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Melee animation handling
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2019-01-04 01:09:44 +00:00 |
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Daniel Evans
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ba913e5154
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Merge pull request #679 from danhedron/feat/vehicle_volumequery
Use collision detection for AI vehicle behaviour
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2019-01-03 18:36:22 +00:00 |
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Daniel Evans
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0bf99fade6
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Use hittests for AI driver behaviour
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2019-01-03 00:06:08 +00:00 |
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Daniel Evans
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00240c4125
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Logic and Debug Vis for vehicle path checking
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2019-01-03 00:00:54 +00:00 |
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Daniel Evans
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97609fcb5e
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HitTest class for use in area scanning
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2019-01-03 00:00:54 +00:00 |
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Daniel Evans
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465f0ab056
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Merge pull request #660 from danhedron/fix/bullet-perf
setForcedUpdateAllAabbs to false; Reduces stepSimulation time by 35%.
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2019-01-02 23:50:27 +00:00 |
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Daniel Evans
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76223438d7
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Merge pull request #677 from madebr/statemanager
rwgame: make StateManager non-static
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2019-01-02 23:48:01 +00:00 |
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Filip Gawin
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740ee1fa0c
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Remove GameRenderer.cpp
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2019-01-02 22:57:17 +01:00 |
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Filip Gawin
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652e8f90b9
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Make TextFragmentShader and TextVertexShader constexpr
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2019-01-02 22:57:17 +01:00 |
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Filip Gawin
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f383f2dd6d
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Make MapFragmentShader and MapVertexShader constexpr
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2019-01-02 22:57:17 +01:00 |
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Filip Gawin
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3fec94247b
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Make sprite_names constexpr
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2019-01-02 22:57:17 +01:00 |
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Filip Gawin
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fe3cb2d70c
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Make code of shaders constexpr
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2019-01-02 22:57:17 +01:00 |
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