Anonymous Maarten
c54d9ed2e2
rwgame: fix font in LoadingState
2019-05-21 00:14:59 +01:00
Daniel Evans
77b405b7c5
Remove getTimeAdjustedTransform
2019-05-16 00:11:32 +01:00
Daniel Evans
ff10f3769e
Unify Object Atomic/Clump handling
2019-05-16 00:11:32 +01:00
Daniel Evans
d7c10b1a05
Remove constexpr
2019-05-06 01:10:46 +01:00
Filip Gawin
44148c528a
Use '\n' instead of std::endl
2019-01-21 00:29:11 +01:00
Filip Gawin
dd8de77b8e
Cleanup headers of rwengine
2019-01-20 20:00:00 +01:00
Filip Gawin
1a7d4ac7e6
Cleanup interfaces of rwgame
2019-01-20 20:00:00 +01:00
Daniel Evans
08c90fdfb8
Merge pull request #683 from danhedron/feat/melee
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Melee Weapon implementation
2019-01-13 01:06:09 +00:00
Daniel Evans
f59653eeea
Make DamageInfo construction more explicit
2019-01-06 02:54:03 +00:00
Anonymous Maarten
c066077a4c
Revert "Disable warnings caused by register in bullet"
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This reverts commit 4940ae0d6b
.
2019-01-05 05:14:25 +01:00
Anonymous Maarten
53b45f7f25
rwgame: make StateManager non-static
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This allows RWGame to be relaunched multiple times in the same process
2019-01-01 23:17:40 +01:00
Daniel Evans
eaf719f973
Merge pull request #676 from madebr/config
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Refactor argument & configuration parsing + split rwgame target in librwgame and rwgame
2018-12-31 21:01:14 +00:00
Filip Gawin
9e4e97a58e
Convert Renderer to unique_ptr
2018-12-28 13:57:51 +01:00
Anonymous Maarten
8b38fda984
rwgame: merge argument + configuration file parsing + add tests
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- definition of arguments an configuration parameters is centralized
in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Filip Gawin
c49b4bbd50
Further refactor of menu managment
2018-12-27 22:50:05 +01:00
Filip Gawin
d5541ac91f
Convert Menu instances to std::optional
2018-12-21 22:58:51 +01:00
Filip Gawin
dce5257eb3
Avoid dynamic allocations of WeaponData
2018-11-29 23:36:44 +01:00
Filip Gawin
0322b5c6b9
Grab currentCutscene as const ref
2018-11-17 01:47:39 +01:00
Filip Gawin
056864e1d7
Clean animation and audio after cutscene
2018-11-17 01:47:39 +01:00
Filip Gawin
80666bc38d
Start using structure bindings
2018-10-31 17:51:18 +01:00
Petar Kukolj
262523c211
Add HUDDrawer class and add a test
2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b
Disable warnings caused by register in bullet
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To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
Filip Gawin
0ae2a836ca
Game objects as unique ptrs
2018-10-05 13:06:53 +01:00
Anonymous Maarten
0b8bc41fa7
all: fix 'warning: missing braces around initializer'
2018-09-16 00:53:16 +02:00
Anonymous Maarten
32d3ab7508
rwengine+tests: disable C4305 warning for bullet3
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warning C4305: 'argument': truncation from 'double' to 'const btScalar'
2018-09-16 00:52:41 +02:00
Anonymous Maarten
2a1163d391
rwgame: fix Visual Studio warnings
2018-09-16 00:52:41 +02:00
Daniel Evans
0e098b4fa0
Merge pull request #604 from ShFil119/minor_memory_improvements
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Minor memory improvements
2018-09-01 23:55:48 +01:00
Filip Gawin
711fa70950
Remove unneeded dynamic alocation of SCMFile
2018-09-01 17:50:03 +02:00
Filip Gawin
071481f617
Remove raw ptrs from CharacterObject
2018-08-28 23:18:20 +02:00
Daniel Evans
457364eca3
Merge pull request #566 from paulkocialkowski/vehicles
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Various vehicle improvements
2018-08-07 23:05:58 +01:00
Anonymous Maarten
640af372ba
rwengine+rwgame: convert utf8 to GameString depending on used font
2018-08-04 01:17:13 +02:00
Paul Kocialkowski
ec49fe2b27
rwgame: Add more interesting vehicles to DebugStates
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Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-02 21:37:36 +02:00
Filip Gawin
d95d05e291
Remove old style cast
2018-07-29 22:21:01 +02:00
Filip Gawin
495c831972
Mark classes as final
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It lets complier to make extra optimization.
See:
https://gcc.godbolt.org/#compilers :!((compiler:g6,options:'-O2+-Wall++-
xc%2B%2B+-
std%3Dc%2B%2B11',sourcez:MYGwhgzhAECC0G8BQAHArgIxAS2ALiWiOgDdsAnAFzTBFIHtsATaAMwAoBKaAXmgAYA3EgC%2BwpKEgwAQtDzR0WXHESpMOfIWIlGLDt1bYAdrWj0SAU3LlmF4WKQTwUaAGE5C9cvjJFGgsQMzGxcZpbWtvbiOsGs9PTs0gBk0BjcyIEYAHT69o4xLBhg5OyuKcDpWkTAOVz2QAA%3D%3D)),filterAsm:
(commentOnly:!t,directives:!t,intel:!t,labels:!t),version:3
2018-07-07 22:55:10 +02:00
Daniel Evans
83ee9ef568
Merge pull request #526 from madebr/rwlib_changes
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Rwlib changes
2018-07-05 22:05:56 +01:00
Filip Gawin
76c15c2a82
Usage of default member initializer
2018-07-03 20:08:03 +02:00
Anonymous Maarten
062115f6bd
rwgame+rwengine: get background from index + pass as rwfs::path
2018-06-30 04:03:20 +02:00
Anonymous Maarten
36149cf38e
rwlib: rw/defines.hpp -> rw/debug.hpp
2018-06-30 04:03:20 +02:00
husho
1132a4ba3c
Fixed: missions debug menu
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starting a mission via debug menu terminated non mission scripts
2018-06-19 21:22:44 +03:00
husho
ca576ac3cf
Refactor: moved getPlayer to World class
2018-06-03 03:40:59 +03:00
Daniel Evans
b7d657b9ab
Merge pull request #449 from husho/pickups
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[Ready] Got some pickups working
2018-05-25 12:56:11 +01:00
husho
d753d8cf20
Fixed warnings
2018-05-23 16:56:07 +03:00
husho
5c1dbbd8b6
Added pickups
2018-05-22 23:19:19 +03:00
Filip Gawin
4e1948c23c
Rearrange passing args to functions/ctors
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Kill extra shared_ptr by passing them using const reference.
Use perfect forwarding for strings.
Remove redundant std::move.
2018-05-16 19:17:13 +02:00
husho
ffeb83d56b
Off by 1 error fix
2018-05-16 17:51:33 +03:00
husho
ee2421de41
Missions debug menu
2018-05-15 23:44:34 +03:00
Filip Gawin
2d5d70c1b2
More constexpr
2018-04-17 16:15:17 +02:00
Lucas Eriksson
51a547ee45
Create debugstate submenu weather.
2018-02-09 22:48:09 +00:00
Lucas Eriksson
3e96ad9c92
Stop using default initialization onglm datatypes.
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It results in undefined behaviour with glm 0.9.9
2018-02-09 22:33:10 +00:00
Anonymous Maarten
c0a4d627af
rwengine: iwyu: reduce warnings in render subdirectory
2018-01-08 22:52:48 +00:00