Daniel Evans
61931145fe
Threaded model and texture loading
2014-06-06 13:12:20 +01:00
Daniel Evans
fdd8c930f8
Display current activity
2014-06-02 22:18:13 +01:00
Daniel Evans
d56a3badc0
Overhaul animation system; tick alpha
...
Animators now store Frame keyframes more sensibly
Animators can interpolate between two keyframes on an alpha
Add tick alpha value to the rendering pipeline
2014-06-02 04:58:41 +01:00
Daniel Evans
d4f11c4b72
Render world in physics debug mode
2014-06-01 20:44:07 +01:00
Daniel Evans
2fb86b741c
Improve UI display
2014-06-01 18:26:53 +01:00
Daniel Evans
6d604ffec0
Fixed TEXDICTION and wheel rendering
2014-06-01 17:41:09 +01:00
Daniel Evans
04842a628a
Primitive debug menu; vehicle enter animation
2014-05-31 08:18:50 +01:00
Daniel Evans
532738077e
Initial shift to AIController controlling
2014-05-29 09:34:59 +01:00
Daniel Evans
6fe65d725b
Refactor states
2014-05-26 05:34:49 +01:00
Daniel Evans
623a1f4ce2
Fix radians / game path in rwgame
2014-05-25 22:47:10 +01:00
Daniel Evans
c5451f5fd4
Fix compiler errors and test problems
2014-05-25 22:30:50 +01:00
Daniel Evans
f289b6d0b0
Connected animation translation to Character movement
2014-03-02 10:38:50 +00:00
Daniel Evans
e1a37e44c4
Cleaned up some object data
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Renamed some vehicle related data objects
Changed types on some vehicle data containers
Renamed GTAObject to GameObject
2014-02-28 11:23:51 +00:00
Daniel Evans
326fe4eeb3
Merge branch 'objects'
2014-01-29 08:47:01 +00:00
Daniel Evans
16b59f3943
Renamed Components
2014-01-26 03:45:55 +00:00