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Commit Graph

14 Commits

Author SHA1 Message Date
Filip Gawin
1a7d4ac7e6 Cleanup interfaces of rwgame 2019-01-20 20:00:00 +01:00
Anonymous Maarten
2a1163d391 rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
Filip Gawin
d95d05e291 Remove old style cast 2018-07-29 22:21:01 +02:00
Filip Gawin
76c15c2a82 Usage of default member initializer 2018-07-03 20:08:03 +02:00
Filip Gawin
93c55057c8 Add an SDL window icon to the executable, thx @vflyson 2018-06-29 23:15:23 +02:00
Daniel Evans
e39ee21ca8 clang-format files in rwgame 2016-09-09 21:13:20 +01:00
Daniel Evans
47d654854e Remove SetWindowGrab to allow dismissing the error dialog
If an error occurs while the game is running, the window grabbing input
focus would prevent the mouse from being able to click on "OK".
Since SetRelativeMouseMode already warps the cursor for us we don't
need to grab the input.
2016-08-27 00:40:10 +01:00
Daniel Evans
0a0d2a188f Hide window until we are done creating a context 2016-08-25 20:40:25 +01:00
Daniel Evans
880328877e Handle SDL initialisation failure by throwing errors 2016-08-24 21:33:31 +01:00
Jannik Vogel
bda0107bb1 Cleanup: include-what-you-use 2016-08-12 02:14:15 +02:00
darkf
6d6d772653 Open binary files in binary mode 2016-08-02 04:38:35 -07:00
Daniel Evans
ded631dad6 Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
Daniel Evans
9aaeb2ceda Remove screenshot functionality, as it's broken. 2016-06-23 22:43:00 +01:00
Christoph Heiss
649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00