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41 lines
984 B
C++
41 lines
984 B
C++
#include <boost/test/unit_test.hpp>
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#include <items/WeaponItem.hpp>
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#include <objects/CharacterObject.hpp>
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#include "test_globals.hpp"
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BOOST_AUTO_TEST_SUITE(ItemTests)
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#if RW_TEST_WITH_DATA
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BOOST_AUTO_TEST_CASE(test_character_inventory)
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{
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{
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auto character = Global::get().e->createPedestrian(1, {0.f, 0.f, 0.f});
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BOOST_REQUIRE( character != nullptr );
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auto item = Global::get().e->getInventoryItem(4);
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auto fist = Global::get().e->getInventoryItem(0);
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BOOST_REQUIRE(item != nullptr);
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BOOST_REQUIRE(fist != nullptr );
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BOOST_CHECK_NE( fist, item );
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character->addToInventory(item);
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BOOST_CHECK_EQUAL( character->getActiveItem(), fist );
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character->setActiveItem( item->getInventorySlot() );
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BOOST_CHECK_EQUAL( character->getActiveItem(), item );
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character->removeFromInventory( item->getInventorySlot() );
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BOOST_CHECK_EQUAL( character->getActiveItem(), fist );
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Global::get().e->destroyObject(character);
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}
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}
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#endif
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BOOST_AUTO_TEST_SUITE_END()
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