1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-09-18 16:32:32 +02:00
openrw/rwgame
Daniel Evans 07945e767e Merge pull request #168 from danhedron/feature/build-hash
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:42:14 +01:00
..
debug WinSock2 (just to build, probably doesn't work) 2016-07-28 14:46:56 +03:00
benchmarkstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
benchmarkstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
CMakeLists.txt Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
debugstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
debugstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
DrawUI.cpp Support negative shadow offsets for texts and force shadow colour 2016-06-02 18:57:54 +02:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameConfig.cpp Windows/MinGW-W64 compatibility 2016-07-28 14:46:48 +03:00
GameConfig.hpp Remove const from return value 2016-05-22 20:03:14 +01:00
GameWindow.cpp Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GameWindow.hpp Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
ingamestate.cpp Clean up CollisionInstance and some of VehicleObject 2016-07-02 20:37:04 +01:00
ingamestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
main.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
menustate.cpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
menustate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
MenuSystem.hpp Add wrap-around key movement to menu system 2016-06-21 19:40:00 +01:00
pausestate.cpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
pausestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
RWGame.hpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00
State.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.hpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00

RWGame

The game executable, handles the frontend UI drawing and menus.