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mirror of https://github.com/rwengine/openrw.git synced 2024-11-10 04:42:38 +01:00
openrw/rwengine/include/data
Christoph Heiss 4c2c42ef6a Fix some OS X/Clang (build) errors.
For rwengine/src/engine/GameData.cpp, `#ifdef __unix__` is used, which
Clang on OS X does not define, thus not finding files while loading.
2016-05-20 16:28:47 +02:00
..
Chase.hpp Initial chase scene implementation, opening cutscene chase works 2016-04-13 01:47:19 +01:00
CollisionModel.hpp Renamed Components 2014-01-26 03:45:55 +00:00
CutsceneData.hpp Fix some OS X/Clang (build) errors. 2016-05-20 16:28:47 +02:00
GameTexts.hpp Add GXT loading support and i18n of prints. 2014-07-28 06:20:39 +01:00
InstanceData.hpp Renamed Components 2014-01-26 03:45:55 +00:00
ObjectData.hpp Re-implement object rendering using a depth-sorted approach. 2016-04-19 01:20:54 +01:00
PathData.hpp Add initial TrafficDirector open spawn point methods 2015-02-17 01:31:20 +00:00
Skeleton.hpp Overhaul animation support with Skeleton class. 2014-12-11 17:48:47 +00:00
WeaponData.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00
ZoneData.hpp Fix ScriptMachine behaviour and global addressing 2015-05-01 06:28:39 +01:00