.. |
states
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Refactor: moved getPlayer to World class
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2018-06-03 03:40:59 +03:00 |
CMakeLists.txt
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cmake: use GNUInstallDirs for install paths + install everything (optionally)
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2018-06-08 18:30:25 +02:00 |
DrawUI.cpp
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Implement script timer (#500)
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2018-06-12 13:05:50 -05:00 |
DrawUI.hpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
game.hpp
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Increase tickrate to 1/60
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2018-05-16 20:44:55 +02:00 |
GameBase.cpp
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Added window configs
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2018-05-19 16:25:34 +02:00 |
GameBase.hpp
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Change type of GameBase dtor to virtual
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2018-01-08 22:35:21 +00:00 |
GameConfig.cpp
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Added window configs
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2018-05-19 16:25:34 +02:00 |
GameConfig.hpp
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Added window configs
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2018-05-19 16:25:34 +02:00 |
GameInput.cpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameInput.hpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameWindow.cpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
GameWindow.hpp
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cmake: use rwengine::interface + no more add_definitions & include_directories
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2017-10-29 20:40:57 +00:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
main.cpp
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More nullptr
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2018-04-17 16:15:17 +02:00 |
MenuSystem.cpp
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Improve Menu system implementation
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2016-10-24 21:29:41 +01:00 |
MenuSystem.hpp
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Rearrange passing args to functions/ctors
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2018-05-16 19:17:13 +02:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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[Ready] Payphones (#498)
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2018-06-17 23:24:34 -05:00 |
RWGame.hpp
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Refactor: moved getPlayer to World class
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2018-06-03 03:40:59 +03:00 |
State.cpp
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More constexpr
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2018-04-17 16:15:17 +02:00 |
State.hpp
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Use "= default" for trivial ctor/dtor
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2018-04-17 16:15:17 +02:00 |
StateManager.cpp
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Overhaul State and StateManager to remove pointers
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2016-10-24 21:29:40 +01:00 |
StateManager.hpp
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Improve state access to always get the current scene
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2017-09-17 00:45:58 +01:00 |