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openrw/rwgame/pausestate.hpp
2015-02-07 22:55:06 +00:00

22 lines
338 B
C++

#ifndef PAUSESTATE_HPP
#define PAUSESTATE_HPP
#include "State.hpp"
class PauseState : public State
{
public:
PauseState(RWGame* game);
virtual void enter();
virtual void exit();
virtual void tick(float dt);
virtual void draw(GameRenderer* r);
virtual void handleEvent(const sf::Event& event);
};
#endif // PAUSESTATE_HPP