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mirror of https://github.com/rwengine/openrw.git synced 2024-09-03 17:19:46 +02:00
openrw/rwgame
Daniel Evans fe3d085de2
Merge pull request #666 from madebr/codecov
Add coverage reports
2018-12-02 11:41:37 +00:00
..
states Avoid dynamic allocations of WeaponData 2018-11-29 23:36:44 +01:00
CMakeLists.txt ci: add ability to upload to codecov.io 2018-11-27 13:47:25 +01:00
game.hpp Increase tickrate to 1/60 2018-05-16 20:44:55 +02:00
GameBase.cpp Merge pull request #526 from madebr/rwlib_changes 2018-07-05 22:05:56 +01:00
GameBase.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameConfig.cpp Start using structure bindings 2018-10-31 17:51:18 +01:00
GameConfig.hpp Add HUD scaling config parameter 2018-10-30 15:08:25 +01:00
GameInput.cpp Start using structure bindings 2018-10-31 17:51:18 +01:00
GameInput.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
GameWindow.cpp rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
GameWindow.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
HUDDrawer.cpp Avoid dynamic allocations of WeaponData 2018-11-29 23:36:44 +01:00
HUDDrawer.hpp Fix style errors 2018-10-30 15:08:25 +01:00
main.cpp rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
MenuSystem.cpp Improve Menu system implementation 2016-10-24 21:29:41 +01:00
MenuSystem.hpp rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Start using structure bindings 2018-10-31 17:51:18 +01:00
RWGame.hpp Fix style errors 2018-10-30 15:08:25 +01:00
State.cpp More constexpr 2018-04-17 16:15:17 +02:00
State.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
StateManager.cpp Overhaul State and StateManager to remove pointers 2016-10-24 21:29:40 +01:00
StateManager.hpp Improve state access to always get the current scene 2017-09-17 00:45:58 +01:00
WindowIcon.hpp Add an SDL window icon to the executable, thx @vflyson 2018-06-29 23:15:23 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.