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27 lines
437 B
C++
27 lines
437 B
C++
#ifndef LOADINGSTATE_HPP
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#define LOADINGSTATE_HPP
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#include "State.hpp"
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class LoadingState : public State
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{
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State* next;
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public:
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LoadingState(RWGame* game);
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virtual void enter();
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virtual void exit();
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virtual void tick(float dt);
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virtual void draw(GameRenderer* r);
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void setNextState(State* nextState);
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virtual bool shouldWorldUpdate();
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virtual void handleEvent(const sf::Event& event);
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};
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#endif // LOADINGSTATE_HPP
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