1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 11:52:40 +01:00
openrw/rwgame
2016-06-22 10:43:47 +02:00
..
debug Fix crash caused by thread clobbering 2015-07-09 18:29:38 +01:00
benchmarkstate.cpp Improve benchmark output 2016-04-20 21:25:48 +01:00
benchmarkstate.hpp Re-implement object rendering using a depth-sorted approach. 2016-04-19 01:20:54 +01:00
CMakeLists.txt Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
debugstate.cpp Fix some unused variable compiler warnings in rwgame 2016-06-21 19:32:43 +01:00
debugstate.hpp Add Weapon debug menu 2016-06-21 19:26:44 +01:00
DrawUI.cpp Support negative shadow offsets for texts and force shadow colour 2016-06-02 18:57:54 +02:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
GameConfig.cpp Add FreeBSD support 2016-05-25 18:32:17 +03:00
GameConfig.hpp Remove const from return value 2016-05-22 20:03:14 +01:00
ingamestate.cpp Improve camera for taller vehicles 2016-06-20 20:26:01 +01:00
ingamestate.hpp Improve ingame camera with invert y option in configuration. 2016-05-22 15:58:36 +01:00
loadingstate.cpp Overhaul script text display with new text logic system. 2016-05-07 18:29:08 +01:00
loadingstate.hpp Improve pausing behaviour with State::shouldWorldUpdate() 2015-04-03 15:38:24 +01:00
main.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
menustate.cpp Remove broken save related menu entries 2016-06-16 22:51:49 +01:00
menustate.hpp Expand Save Game loading to garage data 2015-06-14 18:08:55 +01:00
MenuSystem.hpp Add wrap-around key movement to menu system 2016-06-21 19:40:00 +01:00
pausestate.cpp Enable mouse cursor in menus, fixes #46 2016-05-23 18:44:38 +02:00
pausestate.hpp Text rendering 2015-02-07 22:55:06 +00:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Replace sf::Clock with std::chrono::steady_clock 2016-06-22 10:43:47 +02:00
RWGame.hpp Replace sf::Clock with std::chrono::steady_clock 2016-06-22 10:43:47 +02:00
State.cpp Improve pausing behaviour with State::shouldWorldUpdate() 2015-04-03 15:38:24 +01:00
State.hpp Improve pausing behaviour with State::shouldWorldUpdate() 2015-04-03 15:38:24 +01:00

RWGame

The game executable, handles the frontend UI drawing and menus.