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openrw/rwengine/include/engine
Daniel Evans 5b9c95d346 Add Initial Cutscene playback implementation
+ Add CutsceneData structures to store the data required.
+ Implement screen fading in and out (todo: splash screen fading)
+ Add GameData::openFile2() returns a handle to open file memory + size
+ Fix fog implementation
+ Add screenspace rect to GameRenderer for fades and cinematics
2014-07-28 02:27:55 +01:00
..
Animator.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00
GameData.hpp Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
GameObject.hpp Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
GameState.hpp Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
GameWorld.hpp Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
RWTypes.hpp Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00