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mirror of https://github.com/rwengine/openrw.git synced 2024-11-10 04:42:38 +01:00
openrw/rwengine/include
Daniel Evans 5b9c95d346 Add Initial Cutscene playback implementation
+ Add CutsceneData structures to store the data required.
+ Implement screen fading in and out (todo: splash screen fading)
+ Add GameData::openFile2() returns a handle to open file memory + size
+ Fix fog implementation
+ Add screenspace rect to GameRenderer for fades and cinematics
2014-07-28 02:27:55 +01:00
..
ai Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
data Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
engine Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
items InventoryItem virtual dtor 2014-06-30 02:19:40 +01:00
loaders Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
objects Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
render Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
script Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00
WorkContext.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00