..
CMakeLists.txt
fix cmake source dir paths
2014-02-28 07:24:20 +00:00
main.cpp
Initial shift to AIController controlling
2014-05-29 09:34:59 +01:00
test_animation.cpp
fix errenous test cases
2014-06-26 18:16:35 +01:00
test_archive.cpp
Data Loader interface
2014-06-04 06:02:41 +01:00
test_atlas.cpp
Removed redundant include dirs for framework2
2013-12-20 14:03:32 +00:00
test_buoyancy.cpp
Animator procedural frame orientation
2014-06-19 19:18:34 +01:00
test_character.cpp
fix errenous test cases
2014-06-26 18:16:35 +01:00
test_cutscene.cpp
Add Initial Cutscene playback implementation
2014-07-28 02:27:55 +01:00
test_data.cpp
Add weapon data loading
2014-06-26 17:55:17 +01:00
test_globals.hpp
Add Initial Cutscene playback implementation
2014-07-28 02:27:55 +01:00
test_items.cpp
Implement character inventory items, with weapon
2014-06-29 22:14:46 +01:00
test_loaderdff.cpp
Threaded model and texture loading
2014-06-06 13:12:20 +01:00
test_menu.cpp
more test
2014-02-10 12:09:16 +00:00
test_object.cpp
Initial dynamic object implementation
2014-06-11 21:00:53 +01:00
test_pickup.cpp
Further implement weapons and pickups
2014-07-04 21:06:56 +01:00
test_renderer.cpp
Improve renderer and LOD handling
2014-06-17 21:46:54 +01:00
test_scriptmachine.cpp
Initial Script Machine implementation + some ops
2014-07-23 23:57:21 +01:00
test_state.cpp
Initial game state tracking
2013-12-26 23:18:55 +00:00
test_vehicle.cpp
Door and bonnet dynamics
2014-06-20 00:47:45 +01:00
test_weapon.cpp
Add correct collision response for molotov + rpg
2014-07-17 01:46:24 +01:00
test_worker.cpp
Overhaul worker interface
2014-06-04 11:53:11 +01:00
test_world.cpp
Renamed some objects to Game*
2013-12-20 16:02:46 +00:00