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mirror of https://github.com/rwengine/openrw.git synced 2024-09-15 06:52:34 +02:00
openrw/rwgame
Christoph Heiss 649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
..
debug Replace sf::TcpListener/sf::TcpSocket with a drop-in implementation 2016-06-22 11:13:41 +02:00
benchmarkstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
benchmarkstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
CMakeLists.txt Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
debugstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
debugstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
DrawUI.cpp Support negative shadow offsets for texts and force shadow colour 2016-06-02 18:57:54 +02:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameConfig.cpp Add FreeBSD support 2016-05-25 18:32:17 +03:00
GameConfig.hpp Remove const from return value 2016-05-22 20:03:14 +01:00
GameWindow.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameWindow.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
ingamestate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
ingamestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
loadingstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
main.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
menustate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
menustate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
MenuSystem.hpp Add wrap-around key movement to menu system 2016-06-21 19:40:00 +01:00
pausestate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
pausestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
RWGame.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.