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CMakeLists.txt
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fix cmake source dir paths
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2014-02-28 07:24:20 +00:00 |
main.cpp
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Initial shift to AIController controlling
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2014-05-29 09:34:59 +01:00 |
test_animation.cpp
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fix errenous test cases
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2014-06-26 18:16:35 +01:00 |
test_archive.cpp
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Data Loader interface
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2014-06-04 06:02:41 +01:00 |
test_atlas.cpp
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Removed redundant include dirs for framework2
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2013-12-20 14:03:32 +00:00 |
test_buoyancy.cpp
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Animator procedural frame orientation
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2014-06-19 19:18:34 +01:00 |
test_character.cpp
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fix errenous test cases
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2014-06-26 18:16:35 +01:00 |
test_cutscene.cpp
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Add Initial Cutscene playback implementation
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2014-07-28 02:27:55 +01:00 |
test_data.cpp
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Add weapon data loading
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2014-06-26 17:55:17 +01:00 |
test_globals.hpp
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Add Initial Cutscene playback implementation
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2014-07-28 02:27:55 +01:00 |
test_items.cpp
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Implement character inventory items, with weapon
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2014-06-29 22:14:46 +01:00 |
test_loaderdff.cpp
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Threaded model and texture loading
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2014-06-06 13:12:20 +01:00 |
test_menu.cpp
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more test
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2014-02-10 12:09:16 +00:00 |
test_object.cpp
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Initial dynamic object implementation
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2014-06-11 21:00:53 +01:00 |
test_pickup.cpp
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Further implement weapons and pickups
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2014-07-04 21:06:56 +01:00 |
test_renderer.cpp
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Improve renderer and LOD handling
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2014-06-17 21:46:54 +01:00 |
test_scriptmachine.cpp
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Initial Script Machine implementation + some ops
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2014-07-23 23:57:21 +01:00 |
test_state.cpp
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Initial game state tracking
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2013-12-26 23:18:55 +00:00 |
test_text.cpp
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Add GXT loading support and i18n of prints.
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2014-07-28 06:20:39 +01:00 |
test_vehicle.cpp
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Door and bonnet dynamics
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2014-06-20 00:47:45 +01:00 |
test_weapon.cpp
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Add correct collision response for molotov + rpg
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2014-07-17 01:46:24 +01:00 |
test_worker.cpp
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Overhaul worker interface
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2014-06-04 11:53:11 +01:00 |
test_world.cpp
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Renamed some objects to Game*
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2013-12-20 16:02:46 +00:00 |