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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00
openrw/rwgame
2016-08-03 13:30:40 -07:00
..
benchmarkstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
benchmarkstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
CMakeLists.txt Torch the HTTP script debugger 2016-08-03 13:30:40 -07:00
debugstate.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
debugstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
DrawUI.cpp Silence a lot of warnings 2016-08-02 04:31:12 -07:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameConfig.cpp Windows/MinGW-W64 compatibility 2016-07-28 14:46:48 +03:00
GameConfig.hpp Remove const from return value 2016-05-22 20:03:14 +01:00
GameWindow.cpp Open binary files in binary mode 2016-08-02 04:38:35 -07:00
GameWindow.hpp Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
ingamestate.cpp Silence a lot of warnings 2016-08-02 04:31:12 -07:00
ingamestate.hpp Use input state for player movement 2016-07-02 20:51:30 +01:00
loadingstate.cpp Silence a lot of warnings 2016-08-02 04:31:12 -07:00
loadingstate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
main.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
menustate.cpp Silence a lot of warnings 2016-08-02 04:31:12 -07:00
menustate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
MenuSystem.hpp Add wrap-around key movement to menu system 2016-06-21 19:40:00 +01:00
pausestate.cpp Silence a lot of warnings 2016-08-02 04:31:12 -07:00
pausestate.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Torch the HTTP script debugger 2016-08-03 13:30:40 -07:00
RWGame.hpp Torch the HTTP script debugger 2016-08-03 13:30:40 -07:00
State.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.hpp Rework how exiting and cleanup is handled. 2016-07-31 07:04:52 -07:00

RWGame

The game executable, handles the frontend UI drawing and menus.