.. |
benchmarkstate.cpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
benchmarkstate.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
CMakeLists.txt
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Torch the HTTP script debugger
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2016-08-03 13:30:40 -07:00 |
debugstate.cpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
debugstate.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
DrawUI.cpp
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Silence a lot of warnings
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2016-08-02 04:31:12 -07:00 |
DrawUI.hpp
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Re-implement map rendering with nice circular minimap
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2016-04-12 01:02:09 +01:00 |
game.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
GameConfig.cpp
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Windows/MinGW-W64 compatibility
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2016-07-28 14:46:48 +03:00 |
GameConfig.hpp
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Remove const from return value
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2016-05-22 20:03:14 +01:00 |
GameWindow.cpp
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Open binary files in binary mode
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2016-08-02 04:38:35 -07:00 |
GameWindow.hpp
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
ingamestate.cpp
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Silence a lot of warnings
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2016-08-02 04:31:12 -07:00 |
ingamestate.hpp
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Use input state for player movement
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2016-07-02 20:51:30 +01:00 |
loadingstate.cpp
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Silence a lot of warnings
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2016-08-02 04:31:12 -07:00 |
loadingstate.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
main.cpp
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Add configuration file to replace OPENRW_GAME_PATH env var
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2016-05-20 02:10:11 +01:00 |
menustate.cpp
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Silence a lot of warnings
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2016-08-02 04:31:12 -07:00 |
menustate.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
MenuSystem.hpp
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Add wrap-around key movement to menu system
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2016-06-21 19:40:00 +01:00 |
pausestate.cpp
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Silence a lot of warnings
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2016-08-02 04:31:12 -07:00 |
pausestate.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Torch the HTTP script debugger
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2016-08-03 13:30:40 -07:00 |
RWGame.hpp
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Torch the HTTP script debugger
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2016-08-03 13:30:40 -07:00 |
State.cpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
State.hpp
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Rework how exiting and cleanup is handled.
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2016-07-31 07:04:52 -07:00 |