..
benchmarkstate.cpp
Fix the construction of WorkContext
2016-08-05 09:42:03 -07:00
benchmarkstate.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
CMakeLists.txt
Torch the HTTP script debugger
2016-08-03 13:30:40 -07:00
debugstate.cpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
debugstate.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
DrawUI.cpp
Silence a lot of warnings
2016-08-02 04:31:12 -07:00
DrawUI.hpp
Re-implement map rendering with nice circular minimap
2016-04-12 01:02:09 +01:00
game.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
GameConfig.cpp
Windows/MinGW-W64 compatibility
2016-07-28 14:46:48 +03:00
GameConfig.hpp
Remove const from return value
2016-05-22 20:03:14 +01:00
GameWindow.cpp
Open binary files in binary mode
2016-08-02 04:38:35 -07:00
GameWindow.hpp
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
GitSHA1.cpp.in
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
GitSHA1.h
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
ingamestate.cpp
Silence a lot of warnings
2016-08-02 04:31:12 -07:00
ingamestate.hpp
Use input state for player movement
2016-07-02 20:51:30 +01:00
loadingstate.cpp
Silence a lot of warnings
2016-08-02 04:31:12 -07:00
loadingstate.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
main.cpp
Add configuration file to replace OPENRW_GAME_PATH env var
2016-05-20 02:10:11 +01:00
menustate.cpp
Silence a lot of warnings
2016-08-02 04:31:12 -07:00
menustate.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
MenuSystem.hpp
Add wrap-around key movement to menu system
2016-06-21 19:40:00 +01:00
pausestate.cpp
Silence a lot of warnings
2016-08-02 04:31:12 -07:00
pausestate.hpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
README.md
Update readme informations
2015-05-10 23:57:13 +01:00
RWGame.cpp
Torch the HTTP script debugger
2016-08-03 13:30:40 -07:00
RWGame.hpp
Torch the HTTP script debugger
2016-08-03 13:30:40 -07:00
State.cpp
Replace SFML with SDL2
2016-06-22 12:29:39 +02:00
State.hpp
Rework how exiting and cleanup is handled.
2016-07-31 07:04:52 -07:00