.. |
states
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Create debugstate submenu weather.
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2018-02-09 22:48:09 +00:00 |
CMakeLists.txt
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cmake: add support for include-what-you-use to check #include's
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2017-10-29 20:40:57 +00:00 |
DrawUI.cpp
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rwengine+rwgame: add missing includes
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2018-02-13 22:15:26 +00:00 |
DrawUI.hpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
game.hpp
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rwgame: remove unused unimplemented function definitions
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2017-11-17 00:50:50 +00:00 |
GameBase.cpp
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rwengine: iwyu: reduce warnings in render subdirectory
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2018-01-08 22:52:48 +00:00 |
GameBase.hpp
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Change type of GameBase dtor to virtual
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2018-01-08 22:35:21 +00:00 |
GameConfig.cpp
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size() -> empty()
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2017-12-17 01:48:49 +00:00 |
GameConfig.hpp
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rwengine: GameData accepts rwfs::path as path of game data
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2017-11-17 00:50:50 +00:00 |
GameInput.cpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameInput.hpp
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Extract game input state handling from IngameState
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2016-11-19 23:50:34 +00:00 |
GameWindow.cpp
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clang-format files in rwgame
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2016-09-09 21:13:20 +01:00 |
GameWindow.hpp
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cmake: use rwengine::interface + no more add_definitions & include_directories
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2017-10-29 20:40:57 +00:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
main.cpp
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rwgame: rwgame needs an entry point (main) using vs2017
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2018-02-13 22:15:26 +00:00 |
MenuSystem.cpp
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Improve Menu system implementation
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2016-10-24 21:29:41 +01:00 |
MenuSystem.hpp
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Stop using default initialization onglm datatypes.
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2018-02-09 22:33:10 +00:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Fix pausing cutscenes
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2018-04-27 22:16:33 +03:00 |
RWGame.hpp
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Stop using default initialization onglm datatypes.
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2018-02-09 22:33:10 +00:00 |
State.cpp
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Fix some warnings
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2017-10-13 19:54:10 +01:00 |
State.hpp
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Rewrite of camera and character look code
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2016-12-04 01:06:27 +00:00 |
StateManager.cpp
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Overhaul State and StateManager to remove pointers
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2016-10-24 21:29:40 +01:00 |
StateManager.hpp
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Improve state access to always get the current scene
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2017-09-17 00:45:58 +01:00 |