.. |
states
|
Move game state classes into states folder
|
2016-08-07 14:32:22 +01:00 |
CMakeLists.txt
|
Move game state classes into states folder
|
2016-08-07 14:32:22 +01:00 |
DrawUI.cpp
|
Silence a lot of warnings
|
2016-08-02 04:31:12 -07:00 |
DrawUI.hpp
|
Re-implement map rendering with nice circular minimap
|
2016-04-12 01:02:09 +01:00 |
game.hpp
|
Replace SFML with SDL2
|
2016-06-22 12:29:39 +02:00 |
GameConfig.cpp
|
Windows/MinGW-W64 compatibility
|
2016-07-28 14:46:48 +03:00 |
GameConfig.hpp
|
Remove const from return value
|
2016-05-22 20:03:14 +01:00 |
GameWindow.cpp
|
Open binary files in binary mode
|
2016-08-02 04:38:35 -07:00 |
GameWindow.hpp
|
Add Git SHA1 hash to RWGame for versioning
|
2016-08-01 19:34:53 +01:00 |
GitSHA1.cpp.in
|
Add Git SHA1 hash to RWGame for versioning
|
2016-08-01 19:34:53 +01:00 |
GitSHA1.h
|
Add Git SHA1 hash to RWGame for versioning
|
2016-08-01 19:34:53 +01:00 |
main.cpp
|
Add configuration file to replace OPENRW_GAME_PATH env var
|
2016-05-20 02:10:11 +01:00 |
MenuSystem.hpp
|
Add wrap-around key movement to menu system
|
2016-06-21 19:40:00 +01:00 |
README.md
|
Update readme informations
|
2015-05-10 23:57:13 +01:00 |
RWGame.cpp
|
Move game state classes into states folder
|
2016-08-07 14:32:22 +01:00 |
RWGame.hpp
|
Torch the HTTP script debugger
|
2016-08-03 13:30:40 -07:00 |
State.cpp
|
Replace SFML with SDL2
|
2016-06-22 12:29:39 +02:00 |
State.hpp
|
Rework how exiting and cleanup is handled.
|
2016-07-31 07:04:52 -07:00 |